In this tutorial, Tim Clapham from luxx.com.au introduces a technique for using the point cache tag and point cache deformer in Cinema4D.
Tim shows how to cache your objects deformation and then use this on many more duplicate objects without increasing the overall filesize in the same way that you would if you used duplicate cached tags.
***FIRST OFF! After you watch this episode make sure to check out Episode 2.b. The guys over at kingandcountry.tv hit us up with some awesome behind the scenes stuff from the "Believe" spot we discuss. Enjoy! vimeo.com/7651350
In this episode we talk about:
1) kingandcountry.tv's "Believe" spot.
2) Pas walks us through how he puts a walk cycle together.
3) Answer the question: "What applications do we use, and why?"