► Download project: http://tinyurl.com/jdzud7v
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Getting fire or fluid simulations to act the way you want can be a little tricky to say the least. This one tutorial will not be enough for you to master fire, but it might make you a little more comfortable with TurbulenceFD.
The most important parameters that you have to edit in TFD are Turbulence tab. Turbulence intensity, smallest and largest size values, are probably the most deciding factors in your simulations (aside from voxel size ofcourse).
There’s no easy way around it, this is all trial and error until you get the right look that you want. You set a low voxel size for your test simulations, edit the Turbulence parameters until you find the right movement, then crank voxel size up and make the final simulation.
Another thing that can be overlooked is the Sub-Grid Detail in the Rendering tab. By enabling Cache Velocity in the Container tab, you can then increase the Velocity Displacement amount in the Sub-Grid Detail values.
This added displacement will really add motion to the fire and make it look great!
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Software : After Effects CS6
Plug-ins : Trapcode Particular, ReelSmart Motion Blur
Level : Intermediate
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--- OTHER ----# vimeo.com/173458103 Uploaded 1,257 Plays 49 Likes 1 Comment
cmiVFX Releases Advanced Feathers Systems For Cinema 4D
High Definition Training Videos for the Visual Effects Industry
Princeton, NJ (April 14th, 2016) Exciting last minute video release by cmiVFX just in time for NAB! The long awaited Advanced Feather Systems video is now available and will not disappoint! Take control over exact feather placements on wings and body, multiple lengths and directions, dynamic controls and geometrical substitutions for non-hair based mechanical wings. This might be one of the most entertaining videos on the subject ever made. Fast paced, yet extremely thorough. You will be a feather expert immediately after watching this video. Why wait for all your peers to excel past you in general CG knowledge when it has never been so easy to learn? When it comes to high end visual effect training, there is only one choice, cmiVFX.com.
Control feather dynamics and design in C4D.
Vimeo Teaser Trailer
cmiVFX Releases “Cinema 4D Advanced Feather Systems” Video
Some of you may have seen the hair video for Cinema already, which would certainly give you some insight to what we are going to cover next which is Advanced Feather systems for Cinema 4D. In this video, we will cover all your basics by default and include information you simply can not find online. Learn how to actually control feathers in a way that is useful for character animation, and how to properly simulate dynamic controls as well as geometrical substitution for things like metal feather plates with all the added benefits of Cinema’s dynamic control system. This will definitely be a favorite video amongst the character designers and riggers.
Project Start - Feather Design And Placement
Probably one of the most anticipated bit of information lye in the very first chapter. Learn how to use custom light weight geometry to control hair and feather placement for the ultimate look! It’s so cool, you will be saying ah-hah in the first few minutes.
Body Feathers - Custom Look
There are more ways to skin a cat, and just as many ways to feather a bird. Depending on the look you want to achieve, you will want to know the various techniques for controlling the look of your grouped feathers. In this chapter, we will make our focused area look disheveled or disturbed.
Layering - The Clean Look
So now you know how to make your bird look like it was attacked by a house cat, now you want to control tight, inline body feathers using the custom cmiVFX layering technique. This part of the video will allow you to get that staggered scaled look in your feather design.
If you haven’t used Cinema’s dynamic system, your in for a treat. Highly interactive, extremely fast and quite enjoyable to use. There are several aspects to dynamics which could effect feathers such as wind and rigid body interaction. You will learn them all.
When it comes to character design, fore thought must be taken in order to plan for proper movement during final animation. It does not matter how you need to rig your creations, so we show simple deformers on the source geometry to invoke possible movement in a birds wing. With added dynamics, you got your self a real winning combination.
So what happens if you do not want to render hair based feathers and shaders on your winged creations? What if you need to make a rig similar to a winged Avenger? Not a problem. In this final part of the video, you will learn how to use replacement geometry in any location you want and still allow for rigid dynamics to be applied to it with the maximum speed. (Modeled geometry should have enough resolution for collisions)
About The Instructor
Chris Maynard, award winning, international software GUI designer and the owner, Chief Public Partner, as well as Head Researcher of the profit-sharing organization known as cmiVFX.com.
All cmiVFX videos come with all the training materials you can need right from our website. No matter what time of day, your location, or how you're feeling, cmiVFX will be there waiting for you! This video is available today at the cmiVFX Store: cmivfx.com
cmiVFX is the leader in High Definition Video Training for the Visual Effects Community. Register for free and receive hours of free content at the cmiVFX Video-on-Demand Player. Copyright 2016 cmiVFX | cmiStudios. All rights reserved
cmiVFX, Maxon, Cinema 4D, C4D, Cinema4D, Feathers, Hair, Dynamics, Rachis# vimeo.com/162899834 Uploaded 3,860 Plays 32 Likes 0 Comments
asART. 3D & motion graphics | After Effects Tutorial
CREATE ANIMATED 3D CHARACTERS !
See how easy it is to create animated 3D Characters using the Online Services from MIXAMO. Learn how to export your FBX animations as an OBJ sequence, using BLENDER 3D (a full 3D application for FREE). Import your OBJ Sequences directly in AFTER EFFECTS using ELEMENT 3D plugin. Create 360° Environment SkyDoms with METTLE's great plugin called "FREE FORM PRO" for After effects. Use Trapcode Horizon as an alternative tool to create a 360° environment images. Create titles with VC SABER plugin.
Software and online services used in this tutorial:
- MIXAMO > mixamo.com
- BLENDER 3D > blender.org/download
- METTLE FREE FORM PRO >> mettle.com/product/freeform-pro
- MALTY SIMPLE CAMERA RIG >> aescripts.com/malty-simple-camera-rig
- TRAPCODE HORIZON >> redgiant.com/products/trapcode-horizon
Thank you for watching !# vimeo.com/160535936 Uploaded
This is a follow up to my last tutorial (http://bit.ly/1pI8r4z) In this one I'll show you a couple different ways to bake or cache your particle simulations in Cinema 4D. Each has their own advantages. Hope this helps out!
For more tutorials, and also 100+ free 3D models go to thepixellab.net# vimeo.com/160102552 Uploaded 4,081 Plays 193 Likes 3 Comments
Cinema 4D Tutorials
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