1. Director: Sebastian Pańczyk
    DOP: Marek Sanak
    Agency: DDB
    Agency Producer/ Account: Rafał Grobel
    Creatives: Maciej Twardowski, Michał Desowski
    Production house: Cut Cut
    Producer: Bartek Morski
    Postproduction studio: Platige Image

    Producer: Ula kominek
    CG Supervisor: Marcin Filipek
    Modelling: Szymon Kaszuba
    Fur set up: Michał Skrzypiec
    Animation: Krzysztof Krok, Artur Marcol
    Rendering: Jakub Knapik
    Compositing: Michał Skrzypiec

    # vimeo.com/63639704 Uploaded 2,742 Plays / / 0 Comments Watch in Couch Mode
  2. Project: Life "Tea" - July '11

    Production: Topcut
    Director: Kostas Maroudis
    Agency: Cream
    Duration: 24"sec TVC + 2min Making Of

    Services Provided:
    On-set Supervision, Match-moving
    CG Balloon Explosions / CG Fluids & Liquids
    Full CG Product Shot.

    # vimeo.com/31746616 Uploaded 14.1K Plays / / 15 Comments Watch in Couch Mode
  3. vfxdaily.com - This is my 2014 Reel which showcases my work as a VFX/CG Generalist, Supervisor and Creative Director. My Reel includes work from Music Videos, Feature Films, TV Commercials and personal projects.


    Music Track: White Rabbits "Heavy Metal"

    Reel Breakdown:

    00:02:09 - Friendly Fires, Hurting Music Video - Object Matchmoving
    00:06:19 - National Car Rental App Commercial - Fluid Simulations (Smoke)
    00:09:18 - Flying Lotus, Tiny Tortures Music Video - Smoke Simulations, Additional Animation, Object Matchmoving (Rotomation) The video was nominated for a MTV VMA for VFX.
    00:18:15 - Strife: Rook, Imaginary Forces - Smoke Simulation R&D
    00:23:17 - 00:37:20 - Department of Defense TVC - Creative Director (Concept/Pitch Stage), All VFX including Set Supervisor, Compositing, on screen Phone Animations, Digital speedometer needle, Tracking and Previs.
    00:37:21 - White Rabbits, Heavy Metal Music Video - All VFX including Compositing and Roto.
    00:40:12 - 00:48:02 - Late For Meeting - Smoke Simulations
    00:48:03 - SIGGRAPH Presentation Render - All Aspects, Plate Photography, Camera Mapping, Modeling/Texturing Trash can, Paper Dynamics, Lighting, Smoke Simulation
    00:52:02 - Pyrrhosoma - Co-Directing and Concept, Compositing, Toad Sculpting, Painting, Pose Morphs, Animation, FG Plant Model and Animation and additional Scene Lighting.
    01:00:05 - Phantogram, Music Video - All VFX including Smoke Simulations and Compositing.
    01:04:07 - BCFD TVC - All VFX including Set Supervision, Previs, Compositing, Fire/Smoke Simulations, Matchmoving and Roto.
    01:06:16 - What Kind of Man, Poser Design - All Aspects (Sculplting, Lighting, Particles, Fracturing and Compositing.)
    01:08:10 - FCU, Web Series - Helped Steve Macowski with tracking, screen replacements, compositing, Additional Keying and additional Morphing effects
    01:11:07 - Friendly Fires, Hurting Music Video - Object Matchmoving
    01:15:23 - Rich Hill, Feature Film (Grand Jury Prize Winner at Sundance) - Digital Artifact Cleanup
    01:17:20 - Personal Project made durring Cinema 4D Beta Testing - All Aspects including Plate Photography.
    01:21:04 - Awful Nice, Feature Film (Premiered at SXSW) - All VFX including CG Black Eye, Compositing and Tracking.
    01:21:04 - Awful Nice, Feature Film (Premiered at SXSW) - All VFX including CG Picture Frame, Compositing, Dynamics and Tracking.
    01:35:14 - BCFD TVC - All VFX including Set Supervision, Previs, Compositing, Fire/Smoke Simulations, Matchmoving and Roto.
    01:38:04 - 01:44:09 - The Smithsonian X 3D - Matchmoving
    01:44:10 - Client Pitch Project - All Aspects
    01:46:03 - Arms, Heat and Hot Water Music Video - All VFX (added CG Lightning and clouds to match some of the real lightning, Compositing and Tracking)
    01:48:07 - United Way TVC- Creative Director, All VFX including Set Supervison and Hand Colored Look Development.
    01:50:00 - Piglady, Short Film - All VFX including CG Gore, Tracking, Liquid Simulations and Compositing.
    01:54:04 - Personal Project - All Aspects including Flocking Simulation, Modeling, Rigging and Animating a 3D bird.
    01:56:20 - Personal Project - All Aspects including the Dynamic Simulation
    01:58:00 - Outro - Smoke Simulation

    # vimeo.com/90881443 Uploaded 26.3K Plays / / 58 Comments Watch in Couch Mode
  4. The Mill's VFX team created a massive amount of CG snow and ice roiling intensely around a victorian, larger than life snow globe. Watch the side-by-side comparison to see the CG flurries come to life in the whirlwind effect,. Artists also added details of dust and snow to the vegetation and a frozen tree explosions, gradually building up the snow environment to blizzard like conditions, creating the snow globe effect. Find out more about the work at: themill.com/work/wrigleys-5-gum-snowglobe.aspx

    # vimeo.com/89969423 Uploaded 5,638 Plays / / 1 Comment Watch in Couch Mode
  5. Continuing a long relation with Lakeshore Entertainment, Executive producer and visual effects supervisor, James McQuaide, asked Celluloid to take part of the shooting of “Underworld: Awakening” as set-supervisors and vfx consultants, as well as supervising the LIDAR scanning of all locations and set pieces.

    As an obvious result of the work done on set, Celluloid was awarded a large amount shots on the film. In the first batch we were to heal wounds, add smoke to environments, add lots of blood, add breaking glass, develop a look for a POV effect and add ice crystals, drips, drops, steam and smoke to a slowly defrosting Kate Beckinsale. Having been part of the shooting in Vancouver, it allowed us to be part of some of the most important shots in the film, from conception and shooting through final delivery.
    Half way through the project we were asked to take on another sequence involving set-extensions and the development of a near-future city background. In just five weeks we put together a team to handle the nearly 30 shots. The result was a fantastic looking sequence with Kate interrogating a man while pinning him against cg glass and finally smashing him through it, showing the scale and magnificence of our vast CG backgrounds.
    Apart from one 2D sequence in the film, every shot was rendered and composited in stereo 3D, adding an immersive experience for the audience but also a technical achievement for us.

    # vimeo.com/40858585 Uploaded 17.1K Plays / / 8 Comments Watch in Couch Mode

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