Ecastatic Computation is a VR Ritual that explores the moment of ecstasy when thought becomes bit and electrons become ideas. I take the role of the technoshaman and manifest and guide the participant on this journey so they make experience the existential quantum relationship between humans and their computational tools.
More information http://michaelpallison.com/projects/ecstaticcomputation
2014 ITP Thesis Documentation
Special thanks to Anne-Marie Lavigne
Filmed by Roy Rochlin http://www.royrochlin.com/
Presented at Augmented Human 2014 International Conference:
Shunichi Kasahara and Jun Rekimoto, JackIn: Integrating First-Person View with Out-of-Body Vision Generation for Human-Human Augmentation (AH2014)
JackIn is a new human-human communication framework for connecting two or more people. With first-person view video streaming from a person (called Body) wearing a transparent head-mounted display and a head-mounted camera, the other person (called Ghost) participates in the shared 1st-person view. With JackIn, people’s activities can be shared and assistance or guidance can be given through other peoples expertise. This can be applied to daily activities such as cooking lessons, shopping navigation, education in craftwork or electrical work, and sharing experiences of sporting and live events. For a better viewing experience with 1st-person view, we developed the out-of-body view in which 1st-person images are integrated to construct a scene around a Body, and a Ghost can virtually control the viewpoint to look around the space surrounding the Body. We also developed a tele-pointing gesture interface. We conducted an experiment to evaluate how effective this framework is and found that Ghosts can understand the spatial situation of the Body.
In 2014 Virtual Reality (VR) will be introduced to an undoubtedly fast growing group of users worldwide. With announced introductions of VR goggles like the Oculus Rift the consumer market will soon get acquainted with this new visual technology. In anticipation of the coming period NuFormer, famous for its 3D video mapping projections, has connected Virtual Reality to video projection that can be mapped on anything. As a result, the VR experience of one to four people in a specific VR environment now can be shared with an audience. For example in front of a building where the projection content is projected on.
The viewers on that venue will be able to see the virtual environment that is similar to what the players see in their goggles while tracked in a VR environment and from a third person view.