A video showing the comparison between various microphone types, positions and pre-amps that may be used for gun recording. This is a recording session I attended and this is a video that I compiled. Thanks /ben
Some quick tips and tricks for using vertex colors painted in Maya to help control vertex deformation in your Unreal materials.
Talk given at the London VR Meetup, Bossa studios 01.12.15
More stuff from “Game Design & Development”
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