Daniel Piker is a British architect and creator of the innovative Kangaroo plug-in that simulates physical interactions in the Rhino and Grasshopper program. He worked for such companies as Arup, MUF architecture/art and TonkinLiu architects.
At his lecture, Daniel talks about the Kangaroo plug-in, which allows to create self-organizing structures, and about how laws of physics and interaction can be used to create architectural forms.
Daniel Piker: «The search for form through physical processes is at the same time a new means of inspiration and a way to get a kind of architecture that is relevant by the laws of the surrounding world. A computer imitation of these physical processes makes such a search much more convenient».
In this Grasshopper video tutorial, Zach Downey of Parabox uses Grasshopper to affect a field of points and vectors using attractors. Topics covered include creating objects dimensions with domains, planar surfaces, surface division, evaluating surfaces at multiple points, measuring distance, flattening and grafting for data matching, using functions to control amplitude, associating vectors with distances, unitizing vectors, coloring vectors, associating object parameters with distances, adding in a second attractor with functions and list sorting, adding in a third attractor with a script component (c#), and creating a surface from a field of vector-transformed points.