1. Here is some footage of the game we were making at Dry Ice Studios. All footage is pre-alpha and unfortunately development was cancelled by the publisher. There were a lot of challenges to overcome during development and we learned a lot during the process. This was our first game and development begun in December 2011 (basically 2012!) and terminated at the end of March 2013.

    Engine is Unity 4.

    Uploaded 553 Plays 0 Comments
  2. # vimeo.com/105080110 Uploaded 2,065 Plays 0 Comments
  3. # vimeo.com/105079663 Uploaded 161 Plays 0 Comments
  4. A 2D animated combat mockup showing one potential way of bringing down a hunter gatherer Dishredder. This is a gameplay concept and does not represent the final games visual art style (which will be fully 3D) - Art, animation, sound and music by James McWilliams

    # vimeo.com/105079662 Uploaded 2,997 Plays 4 Comments
  5. I've been filming some reference footage for Infinitesimals. Here is a quickly edited snippet.
    Filmed with a Nikon D810 with a 105mm Macro lens.

    # vimeo.com/105484923 Uploaded 306 Plays 3 Comments

Cubit Studios

James McWilliams

Cubit Studios is an Indie game developer. Currently developing the Sci-fi cinematic platformer "Infinitestimals"

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