In this episode, Harry Frank walks you through creating an awesome motion Graphics billboard project. You’ll learn about 2 kinds of particle systems, color correction, lighting, reflections, and just generally making stuff that looks really cool.
It thought it would fun to create a fire to smoke transition in Cinema 4D using a matchstick model I built. I'll cover how to create this simulation using the fuel, burn & density channels in Turbulence FD. After that we'll jump into AE for some quick tweaks on our rendered passes.