Stop motion form and colour, using light painting techniques.
Lighting: Kim Pimmel
Sound: Tron Legacy trailers
I've been interested in taking my Light Study photo series and evolving them into motion pieces. I shot a lot of footage for a VJ gig for FITC San Francisco. So I edited together those stop motion sequences, mashed up some audio from the Tron Legacy trailers, and out came Light Drive.
The video is stop motion, so every frame is an individually shot photograph. Each photograph is a long exposure photo, with exposures reaching up to 20 seconds in some cases.
To control the lights, I used an Arduino controlled via bluetooth to drive a stepper motor. The stepper motor controls the movements of the lights remotely from Processing.
The light sources include cold cathode case lights, EL wire, lasers and more.
“Floe” is a collaborative act between four artists and designers from the Royal College of Art, London. The piece is inspired by formations and movement found in nature.
Floe, embodies the shape and movement of ice drifting on the surface of the North Atlantic.
The glass structure is combined with a simple wave movement and light bringing life to the piece. An interactive element was essential to the project; the audience influences the movement and light intensity with their presence.
This is the first prototype of an on going project, using a continuous rotation servo motor(+arduino), a distance sensor to track the presence of the audience in the environment changing the speed of rotation accordingly. A single beamer as a light source adds another layer to the whole - that being random shapes created on the walls as a result of light rays reflecting from/breaking through extremely thin glass layers.
The process started off with Pierre Paslier’s experimentation with kinetic structures using mdf and manual movement. Their videos can be found below:
The last experiment of espadaysantacruz studio playing with physicality of light.
A physics simulator build with Processing and Arduino controls a DMX rack of 28 channels, treating light as matter under the laws of motion.
A visual instrument for creating and controlling organically moving particles with a swarm behaviour.
During the 'Visual Synthesisers' Workshop by Ludwig Zeller in February 2014, Cyrill and I took Daniel Shiffman's 'Flocking' Sketch as basis for creating a visual instrument. The swarm behaviour was changed, the visual style and shape were matched to the music, a trail effect was added and mostly the code was adapted to be controllable with rotary knobs and push buttons - based on the Arduino platform with Firmata applied. The resulting live perfomance was captured on the video above.
Academy of Art and Design Basel
Visual Communication Institute / The Basel School of Design
Music: Amon Tobin - Lost&Found
Behance - https://www.behance.net/gallery/14450245/Swarm-Synthesizer
Pictures from the Workshop - http://www.flickr.com/photos/ludwigzeller/sets/72157640928161744/
'Flocking' Example Sketch - http://processing.org/examples/flocking.html
Daniel Shiffman - http://shiffman.net
Ludwig Zeller - http://www.ludwigzeller.de
Firmata - http://firmata.org/wiki/Main_Page
Processing - http://processing.org
Arduino - http://arduino.cc
2014 / http://www.fhnw.ch/hgk/ivk