Here's another timelapse, an insect again. This time it is a fly.
The screenrecording itself was done for Steve Gormley aka VJSteveG, who will be using the footage / timelapse in his work.
The video you are seeing right now is more of a summary of a video tutorial that I am working on right now. There I will explain all the basic techniques used in the process of modeling, rigging and shading the fly. With Blender of course :-)
The whole process took about 3-4 days.
This is the first part of a tutorial about modeling a fly in Blender. The other parts of the tutorial will be added soon and will cover rigging, hair editing, shading and rendering.
I used text-overlays for explanations.
So if you need more time to read the text, simply pause the video (hint: spacebar!)
If you want to get an idea of the whole process first, you can watch the timelapse-video below.
A shorter (timelapse) version of this video without explanations can be found here: vimeo.com/10715723
This is a tutorial version of this video about a script that allows sketching meshes using the grease pencil. It can be used to sketch meshes from the ground up or also for doing retopo.
Download the script:
Hamish made a transcription of this video with each step explained in a PDF file. For those who prefer a step by step explanation in text format instead of going back and forth with a video, will find this PDF file useful:
Tested with Blender 2.5 revision 27974.
Find a fresh Blender version at
Blenderartists forum thread:
Some known issues as for v0.8 Beta:
- The object being sketched must be in location X=0, Y=0, Z=0.
- If there are no strokes and hit "Add surface" the object may be duplicated.
- The surface is first done as a separate object and then joined, and a "Remove Doubles" is performed to attach the mesh. This will likely change in the future, but in the meantime be aware of that remove doubles if you don't want it to performed on your mesh.