We created a new and animated interpretation of 'The Garden Of Earthly Delights' by Hieronymus Bosch. We were chosen to go crazy on the middle panel. So we did... in 4K! It is also an infinite loop in 4K. 4K 4K 4K!!!
See our press release below for a short explanation.
Unfortunately the exhibition at MOTI Museum has ended. Hope you got to see it. It was HUGE and AWESOME! But don't worry, it will pop up again somewhere. Until then, enjoy the online version.
PARADISE, a contemporary interpretation of The Garden of Earthly Delights
Studio Smack, best known for their music video Witch Doctor by De Staat, have released a new animation: a contemporary interpretation of one of the most famous paintings by the Early Dutch master Hieronymus Bosch, The Garden of Earthly Delights.
In their latest work, the group cleared the original landscape of the middle panel of Bosch’s painting and reconstructed it into a hallucinatory 4K animation. The creatures that populate this indoor playground embody the excesses and desires of 21st century Western civilization. Consumerism, selfishness, escapism, the lure of eroticism, vanity and decadence. All characters are metaphors for our society where loners swarm their digital dream world. They are symbolic reflections of egos and an imagination of people as they see themselves - unlike Bosch's version, where all individuals more or less look the same. From a horny Hello Kitty to a coke hunting penis snake. From an incarnate spybot to headless fried chickens.
These characters, once precisely painted dream figures, are now digitally created 3D models. All of them have been given their own animation loop to wander through the landscape. By placing them altogether in this synthetic fresco, the picture is never the same. What the animation and Bosch’s triptych have in common is that you’ll hardly be able to take it all in, you can watch it for hours.
‘Paradise’ was commissioned by the MOTI Museum in The Netherlands for the exhibition New Delights, which is part of the Hieronymus Bosch 500-year anniversary. A gigantic video installation of this work was exhibited in the Museum until the 31st of December 2016.
About Why Design
At Herman Miller design is the language we use to ask questions and seek answers to the problems our customers face. The design process is a journey into the unknown—or as George Nelson once quipped, "I have never met a designer who was retained to keep things the same as they were." Before we decide what we do and how we do it, we like to begin by asking the question "Why?" In Why Design, a new video series, we explore the world through the eyes of our designers, and share something of why we value their point of view.
As design director for the Nelson Office, Irving Harper was responsible for some of the most compelling and iconic designs of the twentieth century—-from the Marshmallow sofa, to the Ball clock, to the Herman Miller logo itself. While working on the Chrysler Pavilion for the 1964 New York World's Fair, he began making sculptures in his off hours to relieve stress. Some 50 years and roughly 500 pieces later, almost every surface of his Rye, New York home is besieged by evidence of his remarkable skill and creativity.