1. this is my first trial on glsl
    a bit messy code since the 3d structure is port from my old processing code
    big thanks to ofxshader ofxcolor

    exe only: http://www.mb09.com/download/meshClockExe.zip
    src : http://www.mb09.com/download/meshClock.zip
    more info : http://www.openframeworks.cc/forum/viewtopic.php?f=12&t=3955

    # vimeo.com/12029195 Uploaded 722 Plays 0 Comments
  2. this is a little example using FTGL example to get vertex from "courier new" font to create some particles
    and let them flowing in perlin noise

    FTGL :
    http://www.openframeworks.cc/forum/viewtopic.php?f=10&t=2232
    perlin noise :
    http://www.flipcode.com/archives/Perlin_Noise_Class.shtml

    source with exe(inside bin):
    http://www.mb09.com/download/fontTest.zip
    - this is built in windows codeblocks with OF 0060
    - the code are very messy, but feel free to play with

    # vimeo.com/21670992 Uploaded 388 Plays 0 Comments
  3. at Yamaguchi Mini Maker Faire + some samples added to the end
    10th.ycam.jp/ymmf/

    # vimeo.com/72175691 Uploaded 18.1K Plays 3 Comments
  4. Music: "nemumel" by sawako(troncolon.com/)

    # vimeo.com/102100106 Uploaded 4,403 Plays 10 Comments
  5. Part of the creative process of Skylines art installation patriciogonzalezvivo.com/2014/skylines/

    Made using openFrameworks ( here is the addon github.com/patriciogonzalezvivo/ofxStreetView ) and google street view.

    It was printed in postcards revealing the invisible information of a city that is otherwise trapped inside corporate databases, freeing private information collected from public spaces.
    Photos of the making here: flickr.com/photos/106950246@N06/

    Music: what else is new? by Art of Flying (facebook.com/pages/Art-of-Flying/369723333080300)

    # vimeo.com/89982874 Uploaded 59.4K Plays 24 Comments

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Ryota Okawa

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