1. In this quick tip we'll explore some simple ways to add bubbles inside any mesh with the goal of advecting them along with a FLIP simulation.

    The FREE project file is available here: benwattsdesign.com

    # vimeo.com/153856342 Uploaded 24.8K Plays 18 Comments
  2. Manipulating the Pyro2 shader inside Houdini 12.5 tutorial
    Enjoy
    Thanks

    PS: Many things have changed since version 13,so i will post new tutorial on the pyro shading in the next time

    # vimeo.com/71929130 Uploaded 17.2K Plays 10 Comments
  3. This is a project-based tutorial oriented to ICE users and following how they can adapt some of their techniques to Houdini. Thanks to Mark Schoennagel for his support.
    Remember you can get the source files at this thread on Side Effects message board
    http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31222

    ICE TO HOUDINI PROJECT TUTORIAL -Total Length: 01:23:03

    - 00:00:00 - Introduction

    - 00:02:40 - Emitting Particles

    - 00:07:32 - Scale Attribute (pscale)

    - 00:21:57 - Particles Orientation

    - 00:28:26 - Instancing

    - 00:31:08 - Wiggler Tool

    - 00:41:11 - Monitoring and Optimizing Performance

    - 00:47:40 - Releasing Particles (Groups "Vs" Ice States)

    - 00:53:47 - Adding Forces to Particles

    - 01:03:58 - Angular Forces

    - 01:08:10 - Painting An Attribute (Custom Attributes "Vs" ICE Weight Maps)

    - 01:12:25 - Asset Creation (Digital Assets "Vs" ICE Compounds)

    - 01:18:40 - Quick Lighting, Shading & Rendering

    # vimeo.com/89869747 Uploaded 12.7K Plays 14 Comments
  4. This video demonstrates the import process for matchmoving data as well as how to setup background images in the viewport for rotoscoping in Houdini 10. This process works with PFTrack, PFHoe, Syntheyes and any matchmoving software that exports a Houdini cmd file. There's an error at 2:10 where I say "attribute" but really mean "parameter."

    # vimeo.com/17870587 Uploaded 60.6K Plays 21 Comments
  5. This is a really simple project to create Flux Lighting.

    You can light your scene fast with HDRI image file by this custom node.

    just import your HDRI file and set some parameters and press render button !

    # vimeo.com/44463672 Uploaded 1,507 Plays 10 Comments

Houdini Tutorials

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