1. This is a Spanish version of: vimeo.com/126643171
    In this tutorial, David Oldani shows how to generate a 360 environment in After Effects from an existing composition, using SkyBox with Trapcode Particular and Element 3D. The 360 environment is used as both a reflection and environment map, so a Trapcode animation is reflected perfectly onto an E3D statue. The plugins look like they are seamlessy integrated and inhabit the same space in Ae.

    Mettle SkyBox is an Ae script/plugin to generate 360 Reflection/Environment Maps (equirectangular, cubic cross, spherical). The Maps can be used as Environment/Reflection Maps in Ae, in 3D Apps, and are the right format for youtube 360, VR, Dome projections and Gaming. To find out more: mettle.com/product/skybox/

    David Oldani is a motion designer based in France, who is also the author of 70+ tutorials on fr.tuto.com/formateur/dafx.htm

    Watch How to Create a New SkyBox Master: vimeo.com/126643171

    # vimeo.com/130342728 Uploaded
  2. In this tutorial, I'm going to break down my workflow of how I created some cool, stylized, cartoon style 2D splats using just standard tools inside of Cinema 4D. First I'll show you my initial setup and a couple of different ways you can animate the splatter. Next, I'll show you how I got the splatter effect using a combination of tools like Metaball and the Melt Object. Then I'll show you how to tweak the splat setup to get different types of splats by simply adjusting a few parameters. Finally, I'll show you how to animate it with only a couple keyframes to make it look like a realistic splat.

    If you have any questions, be sure to hit me in the comments below! Have fun and if you make something with this technique, be sure to share it! Enjoy!

    Watch the full tutorial here:
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    Check out my other tutorials at eyedesyn.com
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    # vimeo.com/129124769 Uploaded 10.4K Plays 12 Comments
  3. Tutorial on creating "Mir Thing" (vimeo.com/109041199)

    Using Trapcode Mir v1
    For finishing touches also uses Trapcode Shine and Form.

    Covers setting up the "spikey" shape using an amplitude map for the fractal. Also shows the finishing; creating the background, light-rays, shadows, glow, atmospheric particles etc.

    # vimeo.com/109379022 Uploaded 21.7K Plays 11 Comments
  4. Jonathan Craft walked us through the basics of using the Octane Render Engine in Cinema 4D

    Octane website:

    # vimeo.com/121244107 Uploaded 2,107 Plays 2 Comments


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