1. This tutorial for a dielectric material preset relies on the IOR to dial in the rest of the values for a physically correct dielectric material. This was created mainly as a shading tutorial using modo 501's schematic view, material nodes and channel modifier nodes.

    Typically the user will still be able to input a specular amount even though its not a physical attribute of the material but rather a faking of light hotspots. Users can also easily follow the tutorial and disable the specular channel.

    Here is the material preset for those that want to check it out


    # vimeo.com/18586657 Uploaded 4,019 Plays 10 Comments
  2. This video covers the newly updated 9ball Rig scene for modo 501. It covers the basic controls, thought process and simple creation of presets for modo 601.

    Grab the new updated scene from here

    # vimeo.com/19603545 Uploaded 2,683 Plays 8 Comments
  3. Playing with a wave shader in Modo, uses multiple animated displacements and texture offsets to help create a organic motion.

    Dragon is to help make it interesting, from the default Modo Content.

    Link to the wave tutorial:

    Link to the post 'sparkle' effect:

    # vimeo.com/91034246 Uploaded
  4. Little quick Tut how to use modo401´s great Hairsystem to make some nice drops on a Can.

    Quick´n Dirty :-)


    # vimeo.com/6265582 Uploaded 10.8K Plays 6 Comments


Eric Sylvester

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