1. Final Version: vimeo.com/148117398

    This is a breakdown / Making of Rugby TV Spot

    Created: 2015
    Client: TV NOVA (CET21 s.r.o.)
    Production: Oficina ofcn.cz/ / Creative Dept. TV NOVA
    Concept / Artdirection: Oficina
    3D, Animation, Composition: Jan Sladecko ( slejdy.com/ )
    Z-Brush sculpting: Petr Utinek link sculpt for this project: sketchfab.com/models/4e3fd15e0bb34f4b87ee1b3a857424cf
    Music: Yaroslav Helešic, Jan Čechtický
    Sound Design: Martin Hořejší
    Client Supervision: Radovan Černý
    Sound Design (alternative version): Ondřej Skala ( soundcloud.com/jtnb )
    All Rights Reserved

    Software:
    Cinema4D (TurbulenceFD, Xparticles)
    After Effects (Trapcode Particular, RSMB)

    # vimeo.com/153811104 Uploaded 13.4K Plays 18 Comments
  2. NCCA Master project of MADE 15/16 students Aleksandar Atanasov, Joakim Flåten and Lewis Jones.

    Music by Greg Dombrowski (thesecession)

    # vimeo.com/183277069 Uploaded 37.1K Plays 12 Comments
  3. The process and breakdown for the series of spots I worked on for Best Buy with the team at MAKE. These spots were a dream for any FX artist and I was thrilled to sink my teeth into them.

    Sound: Bête Noire by Hecq

    Series of spots: vimeo.com/joshclos/sennheiser, vimeo.com/joshclos/psb, vimeo.com/joshclos/sony, vimeo.com/joshclos/sonyalt

    # vimeo.com/183167627 Uploaded 16.6K Plays 24 Comments
  4. Here is the first part of my "Anatomy of Houdini smoke solver" report, which I presented at the CG Event 2014 conference in Moscow. As it was recorded in a poor quality I've decided to make a remastering in order to improve quality of both video and audio content. I've also added English subtitles to make it useful for English speaking audience.

    In the first part I describe some basic concepts of fluid dynamics and show how to create simple smoke solver from scratch.

    Первая часть моего доклада "Анатомия газового солвера в Houdini", представленного на CG Event 2014. Поскольку на конференции он был записан в посредственном качестве я решил сделать небольшой ремастеринг. Заодно добавил англоязычные субтитры, чтобы расширить потенциальную аудиторию.

    В первой части обсуждаются теоретические основы, демонстрируется, как собрать простейший smoke solver "с нуля"

    hipfile:
    gerbertgosch.com/#!rndanatomypt1short/c1hg6

    # vimeo.com/119694897 Uploaded 26.5K Plays 49 Comments
  5. In this tutorial we'll lean how to melt objects in Houdini 14 using FLIP with variable viscosity & custom attributes. We'll also take a look at controlling our shader parameters with custom attributes and discuss techniques to leverage Houdini's powerful compositing context for texture map creation.

    The FREE project file is available here: benwattsdesign.com

    # vimeo.com/122217238 Uploaded 29K Plays 36 Comments

Kuvaka

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