In this tutorial I show you how to create the scene from this video teaser vimeo.com/47196112. I will take you through two different methods for achieving the result and explain the benefits and shortcomings of each. In the end you will be able to create believable bubbles in Cinema4D using Thinking Particles and the Mograph module.
I hope you enjoy this tutorial!
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Ok so after some fiddling with thee screen capture the tutorial is finally done! Find a comfortable seat because this is going to be a long one, but I cover a lot of material here that you should find useful. Not only does this episode cover Thinking Particles to create the spark coming off of the ball being dragged, but I take you through how to completely rig a car with dynamics. Also I will show you how to create a dynamic spline that will be attached to that dynamic car as well as how to rig the dynamic metal ball to follow that spline. Confusing? Complicated? Follow along and I will take you through each step in the process! As I mention in the video there are several things that have to be tweaked and adjusted to get the result you may be after, so once you get the rig built play with it and hit render! I hope you enjoy this tutorial, and if you have any suggestions for future episodes then just drop me line!
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Link to the fantastic Camaro model by Stefan Surmabojov: http://cg.tutsplus.com/freebies/3d-models/freebie-chevy-camero/
In this tutorial I continue on my quest to share what I am learning of the Thinking Particle system within Cinema4D. If you haven't watched the first tutorial in this series, go check it out vimeo.com/45313158, it will give you basics you will need to follow along.
For this episode I take you through some of the options available to you when you want to control when and where your particles emit. We will use some standard XPresso logic nodes as well as linking the Thinking Particles to your user data. Sit back, follow along and enjoy! As always if you have questions, comments or feedback I would love to hear from you!
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In this tutorial I will begin to walk you through the Thinking Particle system in Cinema4D. I will begin by comparing its structure to the standard particle emitter, and then walk you through a basic setup. As this series progresses, I hope to go more in depth and see what this system can do for us!
I hope you guys enjoy this tutorial and stay tuned for more to come! Be sure to check out some of the experiments I am posting here on Vimeo as well as on my Facebook page at: