An interactive interpretation of dance, performed live in 60 seconds. All visual effects were achieved in-camera, using an interactive installation I've created. (How? http://bit.ly/Yfjezq)
* MARCH 8, premiere screening @ Cinedans Festival 2013, EYE Amsterdam, The Netherlands *
* MARCH 17, screening @ Mister Vorky short film festival 2014, Ruma, Serbia *
* APRIL, winner Free Theme @ One Minute Festival, Saõ Paulo, Brasil *
* JUNE 6-8, screening @ BANG Awards Festival 2014, Torres Vedras, Portugal *
Concept + direction // Ramon Schreuder
Choreography + dance // Milang Lie Meeuw Lew & Nick van de Ven
Original music // George Hyde
Produced by http://movinginteraction.com
Created with Quartz Composer
DANCE IS... (2013) Artist Rationale
"It's a performance.
It is live, dynamic, always in motion and never the same; evolving over time with trial and error.
It requires inspiration, hard work and refined craft.
It is forged slowly – often with joy, sometimes painfully, yet always with determination.
Rehearsing until your body can dream the movements,
Expressing thoughts and emotions beyond words.
It's a celebration of life:
Energy, passion, personal expression,
Feeling alive and being connected,
Losing yourself whilst having total control,
It is dance."
More info about this project: http://on.be.net/Yfjezq
We undertook this experiment to explore the visual aesthetics made possible by emerging technologies such as 3D depth cameras and code-processed video.
Using a hardware / software workflow pioneered by creative coder James George, coupled with custom code developed by Superfad, we captured 3D depth data using the Microsoft Kinect, and coupled it with high definition video of a dancer (Emily Bass) from the DSLR. This process allowed us to record footage from a single camera position, and move through that footage in 3D space post-capture, with no degradation in quality regardless of zoom on the subject. Using the RGBD Toolkit, along with the point-cloud processing abilities of the Plexus plugin for AfterEffects, we applied various visual treatments to this captured footage to compile the final project.