City VR (cityvr.com) allows you to discover new perspectives to look upon cities like never have before. Touch and feel the skyscrapers, teleport around, walk like a giant, take snapshots of favorite views and moments, or simply enjoy the sunset from the top of the world. Available now on Steam: store.steampowered.com/app/517990/
City VR is inspired by Skywand (skywand.com), an immersive motion control system for aerial filming. As Amber Garage’s first artwork, Skywand allows anyone, including cinematographers and those with zero drone experience, to create precise aerial filming plans in an intuitive 3D virtual interface, then have actual drone flights executed accordingly. Skywand eliminates technical barriers to achieve professional drone cinematography by automating the flight process and arming visionary filmmakers with a powerful and intelligent partner.
DuoSkin is a fabrication process that enables anyone to create customized
functional devices that can be attached directly on their skin. Using gold metal leaf, a
material that is cheap, skin-friendly, and robust for everyday
wear, we demonstrate three types of on-skin interfaces: sensing touch
input, displaying output, and wireless communication. DuoSkin draws from
the aesthetics found in metallic jewelry-like temporary tattoos to create
on-skin devices which resemble jewelry. DuoSkin devices enable users to
control their mobile devices, display information, and store information on
their skin while serving as a statement of personal style. We believe that in the
future, on-skin electronics will no longer be black-boxed and mystified; instead,
they will converge towards the user friendliness, extensibility, and
aesthetics of body decorations, forming a DuoSkin integrated to the extent that
it has seemingly disappeared.
A diverse range of breakthrough technologies, including batteries capable of providing power to whole villages, “socially aware” artificial intelligence and new generation solar panels, could soon be playing a role in tackling the world’s most pressing challenges.
The World Economic Forum requested a short Animation conveying this important message. A short deadline demanded simple, but attractive animations and graphics that could tell the story without a voiceover.
Directed by Pablo Gonzalez and Felipe Vargas at SMOG
Creative Direction by Pablo Gonzalez at SMOG
Design and Illustrations by Felipe Vargas.
Animation direction by Felipe Vargas.
Animations by: Felipe Vargas, Patricio Molina, Berni Bruner, Spiro Bunster and Francisco Castro.
The Reality Editor is a new kind of tool for empowering you to connect and manipulate the functionality of physical objects. Just point the camera of your smartphone at an object and its invisible capabilities will become visible for you to edit. Drag a virtual line from one object to another and create a new relationship between these objects. With this simplicity, you are able to master the entire scope of connected objects.
The Reality Editor is a result of three years of MIT research. The goal of our research is the creation of technology that grants the user maximum control by leveraging human strength such as spatial coordination, muscle memory and tool-making. For example, that light switch in your bedroom you always need to stand up in order to turn off—just point the Reality Editor at an object next to your bed and draw a line to the light. You have just customized your home to serve your convenience. From now on you will use your spatial coordination and muscle memory to easily operate the object next to your bed as a tool for controlling the light. If you want a timer linked to the light, just borrow the functionality of an object with a timer, such as a TV, by drawing a line from it to the light. Another example is the interior of a car – sometimes it may be too warm in the summer or too cold in the winter when the engine is started. Just point the Reality Editor at your bed and then connect it to the temperature system in your car – when you wake up, the car sets the correct temperature for you to drive to work.
What works for your home works as well with objects in your office – kids’ toys, and even complex machinery in a factory. In our research, we've identified simple universal rules common to all physical objects (Mind Memory; Learn, Setup and Operate; How to connect everything). The Reality Editor is build on these rules to place an intuitive yet powerful technology into your hands. We also have build the Reality Editor with the most open, resistant and knowledgeable standards. Every visual interface is based on html5 and therefore leverages the full creative power of the web. This means that the Reality Editor transforms the identical web browsing technologies used for presenting you this article into an interface for the physical space. In addition, connection between objects uses the most open and stable internet standards.
Use the Reality Editor to define simple actions, change the functionality of objects around you, remix how things work and interact. Make something that is virtual into something that is physical and the physical more virtual. Through its simplicity, the Reality Editor allows you to merge two separate realities into one truly interwoven experience.
This all sounds like science fiction, but it’s not. We’ve made some of our research publicly available. You can download the Reality Editor in the iOS App Store and use our open source platform called Open Hybrid to build a new generation of Hybrid Objects. This vision is not only for the DIY designer and engineers, but is also fully feasible for the next generation of high-tech users.