1. Ryan Summers of Imaginary Forces demonstrates 50 Cinema 4D tips and techniques he’s learned in two years of day-to-day production. In this second presentation, Ryan covers techniques 40 through 48.

    Recorded Live at Siggraph 2014 in Vancouver, BC Canada

    00:39 40. Fast Motion Vectors using Standard Render
    03:19 41. Always show paths / Display Tag / Ghosting
    06:41 42. Quick Scrubbing
    08:50 43. Mute Layers Plugin
    09:47 44. Color Mapping / Render Flat
    11:43 45. Cloth Sculpting / Cloth Cache Tool
    15:48 46. Camera Helpers / Composition Grids
    17:23 47. Content Browser
    19:39 48. Connect Nulls to Points

    Watch these and other great presentations and tutorials at cineversity.com!

    # vimeo.com/105816347 Uploaded
  2. Ryan Summers of Imaginary Forces demonstrates 50 Cinema 4D tips and techniques he’s learned in two years of day-to-day production. In this second presentation, Ryan covers techniques 21 through 38.

    Recorded Live at Siggraph 2014 in Vancouver, BC Canada

    04:55 13. TimeWarp (review)
    06:43 21: Selective Xrefs
    10:00 22. Active Object as Camera (Look through lights)
    11:26 23. Lighting Tool
    13:25 24. Negative Lights
    15:56 25. Precise Edge Loop Cuts - Knife Loop Offset and Path Mode
    21:06 26. Fast Loop Selections in Move mode
    22:18 27. Fast Extruding - Ctrl-Drag
    23:20 28. Bevel for Sub-D's / Solid Mode
    25:05 29. Convert Selections - Ctrl-Click Modes
    27:26 30. Toggle Sub-D / Generator Enabled / Disable Isoline Editing
    28:37 31. Mesh Check
    31:44 32. Audition Multple Textures
    34:26 33. MoGraph Everything - Effector Deformer mode / Paint Tool / Restriction Tag
    39:09 34. Random Colored Objects
    41:56 35. Rename with Numbers / Naming Tool
    43:26 36. Morph Clones / Blend Mode
    49:13 37. Connect Object / Viewing multiple object UVs at once
    52:48 38. Textures to Many Objects / Copy Tag to Children

    Watch these and other great presentations and tutorials at cineversity.com!

    # vimeo.com/105893053 Uploaded
  3. Ryan Summers of Imaginary Forces demonstrates 50 Cinema 4D tips and techniques he’s learned in two years of day-to-day production. In this first presentation, Ryan covers the first 20 techniques.

    Recorded Live at Siggraph 2014 in Vancouver, BC Canada

    06:42 1. RTFM
    08:50 2. Custom Startup File new.c4d Frame RateProject InfoOverdub / Keyframe InterpolationDefault Light
    14:30 Disable Highlighting
    14:50 3. Custom Render Presets
    18:35 4. Show Shortcuts in Menu
    20:06 5. Color Quick Storage Swatches
    21:49 6. Show Colors in Object Manager
    22:11 7. Custom Defaults for Objects
    24:07 8. Active Tool in HUD
    26:17 9. Project Settings Presets
    27:11 10. Increase Displacement Ram
    28:48 11. Custom Actions
    31:37 12. Adding Shortcuts
    32:44 13. TimeWarp - J is for Jedi
    35:05 14. Smarter Unparenting
    37:55 15. Expand PowerSlider
    39:00 16. Show Inactive Keys
    41:18 17-18. Baking Clone Animation / Offset Animation
    49:45 19. Replace Animated Objects - Character > Replace With
    53:42 20. Formula in Input Boxes

    Watch these and other great presentations and tutorials at cineversity.com!

    # vimeo.com/105806135 Uploaded
  4. Watch these and other great tutorials at cineversity.com!

    In this presentation, Andy Needham demonstrates Cinema 4D techniques in projects for Lyroke, Six Nations Scrum Down, The Goalmouth, Muse, and Google #THISPLACE.

    In Lyroke, Andy utilizes MoGraph and Camera Morph to create a logo animation featuring a VU Meter wall.

    For Six Nations Scrum Down, Andy utilized a Cinema 4D Content Browser preset stadium and a Rigid Body Dynamics simulation of a rugby ball, and finished the logo animation using the Camera Morph.

    In The Goalmouth, Andy demonstrates the use of Cinema 4D Cloth and Atom Array to create a soccer (football) goal, as well as an emitter with Rigid Body Dynamics for confetti.

    For the Muse project, Andy copied Illustrator artwork and pasted directly into Cinema 4D using Cineversity's ArtSmart plugin. Spline Mask and Camera Morph are used in the completion of the logo animation.

    Finally, Andy discusses his role in Google's #THISPLACE promo. Cinema 4D was used to simulate paper cutouts to populate an urban and outdoor environment.

    04:00Lyroke
    17:57Six Nations Scrum Down
    27:51The Goalmouth
    35:47Muse
    41:46Google #THISPLACE
    49:28Q & A

    Recorded live at NAB 2014 in Las Vegas, Nevada.

    # vimeo.com/92523057 Uploaded
  5. In this presentation, Robert Hranitzky demonstrates the power of Cineware 2.0 with Adobe After Effects CC 2014.1 to quickly adapt to client changes, as well as projects showcasing the Mission Aero speaker, Arnold for Cinema 4D and the Wacom Intuous 5.

    03:14 Mission Aero Project
    09:24 Cineware Introduction
    12:52 Chromatic Aberration
    14:37 Cineware 2.0
    16:50 After Effects Centered Comp Camera
    19:09 Layer Restriction
    20:38 Merge Comp Camera
    21:45 Depth of Field / Multipass
    28:46 Windowlicker Project
    40:30 Wacom Intuous5 Trailer

    Following a complete overview of the Cineware workflow, Robert shows the production process used by colleagues Daniel Hennies and Phil Amelung to create the Windowlicker imagery that accompanied the announcement of Arnold for Cinema 4D. Finally, he shows how Doodle was used to previsualize the Intuous 5 trailer, which was then simulated and rendered with the help of Turbulence FD and Arnold for Cinema 4D.

    Recorded live at IBC 2014 in Amsterdam.

    Watch these and other great presentations and tutorials at cineversity.com!

    # vimeo.com/109840546 Uploaded

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