BIG HERO 6 -- currently in production
Avatar: Lead Lighting Technical Director --
Shot lighting (all reel shots), light rig development and support, plant dynamics execution, shot level jungle layout.
Green Lantern: Lead Lighting Technical Director --
Setup of all HDRI's and light rigs. Ran lighting dailies and gave all creative lighting feedback. Lit key shots establishing creative look.
Journey 2: Mysterious Island : Lighting Supervisor --
Managed team of lighters across both Maya and Houdini for full cg jungles and full cg characters. Developed and created HDRI's, light rigs, as well as maintained them. Oversaw development of lighting dept tools and shaders. Lit key shots establishing creative look.
Harry Potter and the Deathly Hallows pt1: Lead Light TD --
Setup lighting and HDRI's for all interiors and lit all reel shots. Also, contributed to shaders and look dev.
Walt Disney Feature Animation
Frozen & Big Hero 6 : senior lighter --
Senior lighting artist on all shots. Using both PRMAN and proprietary GI Raytracer Hyperion. Lit key shots developing creative look for seqs and well as assisting in creation of light rigs used for sequences. Contributions also made to studio HDRI output pipeline and creation of HDRI IBL's studio library.
Lead Lighting Technical Director --
Flushed Away, Bee Movie, Mad 2, Monsters vs Aliens
Setup, development, ans support of all seq light rigs. Lit all key shots developing creative look for seqs.
Dreamworks Animation: Lighting TD
Sharktale, Mad 1, Over the Hedge
Shot lighting of all reel shots.
Digital Domain LA
Lighting & Surfacing
Day After Tomorrow
Shot lighting of all reel shots. Developed all HDRI's for shot lighting.