Playblast. Everything tP except the modeling part (obviously)...
fragmenters (1 to cut Geo, 1 for tesselation subdivisions) + BT softbodies...
3dsmax 2016 : Main tool, modeling tool.
tP6.3: RBD simulator, dynamic fracturing tool, BT solver / VB (2 recurcions, no secondaries)
fR4 (Beta) : Main Renderer, fR electron Mat with refraction.
Here's a collection of scenes done for video mapping shows (also know as Projection mapping) during year 2014 to august 2015.
softs : 3ds max, and mostly thinkingParticles.
Vivez et revivez tous les moments de la fête des Lumières sur notre blog : blogdeslumieres.fr
More stuff from “Video Mapping”
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