4Chamber, created, directed and choreographed by Jody Oberfelder, is an immersive blend of dance, theater, film and visual installation. There are only 12 audience members at a time. It is a piece to be experienced and therefore we ruled out having cameras during performances. These three minutes, shot during previews with permission of audience members, show samples from several of the chambers from our performances, which ran Jan. 22-March 22 at Arts@Renaissance in Brooklyn, NY.
4CHAMBERS is a sensorial journey into the human heart. The performance space is transformed into an intimate environment with corridors that function as arteries and veins leading to four discrete performance chambers. Guided by six cast members, an audience of 12 circulates through the space, monitoring their own hearts throughout this interactive multimedia performance.
4CHAMBERS features direction and choreography by Jody Oberfelder, video by Jason Bahling, lighting by Kryssy Wright, sets by Juergen Riehm, stage manager: Katie Houff, sound design by Sean Hagerty, music by Matt McBane, Richard Einhorn, Jonathan Melville Pratt and dramaturgy by Pele Bauch, and a rotating cast of live performers: Megan Bascom, Zachary Denison, Rayvawn Johnson, Joey Kipp, Mary Madsen, Lonnie Poupard, Jr., Shane Rutkowski, Mercedes Searer, Lily Bo Shapiro, on-film performances by Ishmael Houston Jones, Edward Einhorn, Dr. Wendy Suzuki, Dr. Andre Fenton, Sarah Trignano, Lonnie Poupard, ChristinaNoel Reaves, Jake Szczypek, and Jessica Weiss.
Video Backdrop designed for Simone Ferro's Dance Project" First Song".
Performed by Mary Madsen.
The work focuses on the endless details presented in every single gesture. The fragility and delicacy of movement Phrases define the intimate atmosphere.
Triskelion Arts Aldous Theater Presents - April 2014
Megan Bascom & Dancers
Performed by Aaron R. White, Ben Wolk, Larry Daniels, Mary Madsen, Rosie DeAngelo, Sammy Donahue, Stephanie Mas, and Megan Bascom
Original Score by Cale Hawkins
Costumes by Nicole Salgar
Lighting by Andrew Dickerson
kNEW kNOW throws us into a world of known and unknown. It proposes that each moment is new, that what we know and what is now may not agree, and that the truths we have established for ourselves - from instinct, social interactions, family, culture, affinity, imagination or experience - may not be true at all. This work proposes that it is our inherent human curiosity and need to question that pushes us to continue to explore and identify our own unique perspectives. kNEW kNOW asks: what is concrete and what is not?; what can we learn that is new and what can we never know?; what do we like to think we know?; and what do we wish we knew now? This is a project balanced between individual dream and reality, gut and regret, past and present, and the inevitability of chance and change.