Here we go with some beautiful audio reactive bubbles based on my previous experiment with toxis vec3D class.
Everybody who wants to know how you can achieve things like that should check out flight 404 recent blog entries over at flight404.com. Even though I did not implement any of the nice openGL features shown in his examples since I didnt have the time to understand them, you should definately give it a look.
this version runs almost realtime even though I used ordinary processing syntax only (appart from the additive blending)
Realtime animations using Processing language, working on the idea of network/shape/colors. Visuals are created with the same system and controlled by variables in a user interface (distance of connexions, colors, speed...)
You can see more pics here: flickr.com/photos/boplbopl/sets/72157626089378569 boplbopl.com
Part of onedotzero festival selection, featured in the code warriors programme (in partnership with creativeapplications.net), London , 23-27 of november 2011.