Photogrammetry 3D Scan + Ambient Sound on Location.
Agisoft Photoscan. (Photogrammetry Scanning) (432 Photos)
3ds Max + VRay. (Render)
3D Models for sale at TurboSquid:
Compilation of my GLSL shaders tests in Touch Designer.
From start to finish :
- 3d fluid solver with raycasting for visualization
- 2d fluid solver
- 2d fluid used as displacement
- raycasting volumes
- raycasting isosurfaces
- particles system
Read more at foliativ.net/glsl-sims-and-shaders/
Rendered in Mantra PBR.
Render time about 15min per frame.
Mario Marengo pbr_dispersion shader.
500000 caustic photons per frame.
More stuff from “Reference”
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