A compilation of my FX work done in various Bollywood films and advertisements as a Houdini FX TD, and FX artist since 2009. It includes movie shots with few breakdowns where ever possible. All work has been done in Houdini, with scripting support in Python, working on Linux system.
Checkout my showreel as well on:https://drive.google.com/file/d/0Bzrp-Tz5zRwQNWZGXzNYLUJmUjA/view?usp=sharing
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Inspired from "Houdini Blast Vectors" by Carl Fairweather I build a tool in Houdini 13 to control the various types of destruction.Using vopsops and custom attributes this tool can Chun
3.Destruction pattern like Curve path , Single spot , multiple spot ,Multiple random spots with random destruction radius
4.Shatter chunk based on impact region ie.More small chunks at impact region and large chunk arround impact radius
All these are controlled procedurally.And on SOP level