When I first started Mirror City, I wanted to create a video that was completely out of the norm. I wanted to showcase something unique and artistic, which takes Timelapse photography into a more abstract direction. Mirror City is a visual story through some of the great American cities: Chicago, San Francisco, San Diego, Las Vegas and Los Angeles. These clips were all processed from their original form, into the kaleidoscopic visuals that you see in this video. Many people visit these large cities every day, and all of these places have been shot and filmed, but I wanted to emulate these urban landscapes in a way that nobody has even seen before. I wanted to put man-made geometric shapes, mixed with elements of color and movement to create less of a structured video, and more of a plethora of visual stimulation.
The video starts off with simple mirrors and recognizable architecture, as the video progresses, so does the visual stimulation, showing the real abstraction of the piece.
I have worked on this piece for an extremely long amount of time. I have spent time mirroring images and videos for the past five years, and I have been working on this specific piece for about four months. I felt it was time to combine Timelapse photography and the simplicity of a kaleidoscope, and create Mirror City.
"10328x7760 - A 10K Timelapse Demo" is a video I put together showcasing the extreme resolution of the PhaseOne IQ180 camera of which it was shot. This footage comes from some shots I did while shooting 4K and 8K timelapses in Rio De Janeiro for a major electronics manufacturer. Each shot is comprised of hundreds individual still images, each weighing in at a whopping 80 megapixels. Each individual raw frame measures 10328x7760 pixels.
Each shot was very minimally processed and included curves, input sharpening, saturation adjustments. The h264 compression really kills alot of the fine detail. No noise reduction was done on any of the shots. I tried to keep the shots as close to raw as possible so you may see some dust spots, noise, and manual exposure changes I made while shooting. For a final video edit these adjustments would be smoothed out and fixed. Normally I run shots where I manually change exposure during the shot through LRTimelapse, but unfortunately the program can't seem to handle such huge raw files. I also had to loop some shots in order to have enough runtime to do some zooms, so you may see a jump in the footage here and there.
Each shot sequence starts off with the full resolution footage scaled down to fit within a 1920x1080 resolution (14% scale). The next shot in each shot sequence is the full resolution shot scaled to 50%, so basically zooming in quite a bit. From there we go into the full resolution shot scaled to 100%, which is an extreme zoom/crop. As you can see, the quality and detail holds up extremely well, it’s pretty amazing.
I wanted to show a couple things with this demo video. First, the extreme resolution of this camera (and medium format in general). Second, the amazing amount of flexibility this resolution allows for in post production. You can literally get about 8-10 solid 1920x1080 shots out of a single shot. You can also get about 5-6 solid 4K shots out of a single shot.
If you enjoyed this demo videos please feel free to pass it around and share it. If you enjoy my work, or want to see some of my other work (including the full Rio video) you find me on all the social media outlets below.
Written & directed by Guillaume Panariello
Cinematography by Thomas Rames
Visual effect by Benoit Maffone (La Planète Rouge)
Produced by VLB Recordings & La Planete Rouge : http://www.laplaneterouge.fr
Music by siska : https://www.facebook.com/siskasoundofficial
This is a real video performance, a slow motion video, a sequence map with a traveling in front of 80 extras placed on 80 meters along a little road, lost in an industrial area. Filmed at 1000 frames/second with a Phantom flex 4k from a car driven at 50km/h, the shooting took 5 seconds for a 3'30 video: a living and dreamlike mural.