Just trying the new Krakatoa for C4D with a scene of Mike Batchelor "Vortex"
Small test to use FumefxBirth and FumefxFollow with Override Absorption to create the shader.
Particle count : 13 millions
Partition count : 10
Final Pass Density : 5.0
Density Exponent : -3
particle flow sim advected through fume fx, rendered with krakatoa *pushes glasses up nose*
More stuff from “Krakatoa”
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