1. This Reel includes only student work from Filmakademie and my Math degree.

    Breakdown:

    //The Present
    This is my graduation project where I was the Lead TD. My Tasks where shading, lighting, rendering, pipeline development and some grooming on the dog character.
    http://facebook.com/thepresentshort
    Software used: Maya, PRMan, Yeti

    //Wedding Cake
    Annie Award 2014 - Best Student Film
    SIGGRAPH Asia 2013 - Best Student Project
    This was a graduate project from last year. I was the Lead Lighting TD and besides shading and lighting shots, I supervised a team of 4 other lighting artists.
    http://facebook.com/WeddingCakeFilm
    Software used: Houdini, Mantra

    //Rollin' Wild
    SIGGRAPH 2013 - Best Student Project
    This was the first project I used Houdini on. I simulated, shaded and rendered the dust effects.
    http://facebook.com/RollinWild
    Software used: Houdini, Mantra

    //Natalis
    VES Awards 2013 - Outstanding Visual Effects in a Student Project
    The first Project I worked on at the Filmakademie. I did some shader development in RSL and Slim, because some parts of the film were planned to be rendered in RenderMan, but due to a lack of time one of the directors decided to solely use VRay so he could help shading and lighting.
    http://facebook.com/natalismovie
    Software used: Maya, VRay

    //Spherical Harmonic Lighting
    This was my Thesis work for my Masters in Mathematics. I implemented Spherical Harmonic Lighting for RenderMan Studio 3. This was prior to RenderMan ProServer 16 which also has a possibility to calculate the Spherical Harmonic coefficients (but without actual lights that can use this information).
    I did this as an intern at Trixter Film in Munich.
    Software used: Maya, RenderMan Studio 3, RSL, C++ Dso, python.

    # vimeo.com/127860385 Uploaded 1,890 Plays 6 Comments
  2. This is my latest reel including my graduation project.

    Breakdown:

    //The Present
    This is my graduation project where I was the Lead TD. My Tasks where shading, lighting, rendering, pipeline development and some grooming on the dog character.
    https://www.facebook.com/thepresentshort
    Software used: Maya, PRMan, Yeti

    //Wedding Cake
    Annie Award 2014 - Best Student Film
    SIGGRAPH Asia 2013 - Best Student Project
    This was a graduate project from last year. I was the Lead Lighting TD and besides shading and lighting shots, I supervised a team of 4 other lighting artists.
    https://www.facebook.com/WeddingCakeFilm
    Software used: Houdini, Mantra

    //Rollin' Wild
    SIGGRAPH 2013 - Best Student Project
    This was the first project I used Houdini on. I simulated, shaded and rendered the dust effects.
    https://www.facebook.com/RollinWild
    Software used: Houdini, Mantra

    //Natalis
    VES Awards 2013 - Outstanding Visual Effects in a Student Project
    The first Project I worked on at the Filmakademie. I did some shader development in RSL and Slim, because some parts of the film were planned to be rendered in RenderMan, but due to a lack of time one of the directors decided to solely use VRay so he could help shading and lighting.
    https://www.facebook.com/natalismovie
    Software used: Maya, VRay

    //Spherical Harmonic Lighting
    This was my Thesis work for my Masters in Mathematics. I implemented Spherical Harmonic Lighting for RenderMan Studio 3. This was prior to RenderMan ProServer 16 which also has a possibility to calculate the Spherical Harmonic coefficients (but without actual lights that can use this information).
    I did this as an intern at Trixter Film in Munich.
    Software used: Maya, RenderMan Studio 3, RSL, C++ Dso, python.

    //James Bond "Skyfall" + Superman "Man of Steel"
    During my summer break 2012 I went to The Moving Picture Company in London as a lighting and lookdev intern.
    Software used: Maya, PRMan

    //Iron Man 3
    Right before I went to London, I got a request from Trixter that they urgently needed help for a ComicCon Teaser. We had less than 4 weeks for about 30 shots with 5 lighting TDs.
    Software used: Maya, PRMan

    # vimeo.com/92203994 Uploaded 677 Plays 2 Comments
  3. Hello,
    this shows some of the work I've done mainly since I've started studying at the Filmakademie Baden-Wuerttemberg. Be my guest and enjoy.

    Short breakdown:

    / Skyfall - Shading, lighting and Rendering of shots or single assets done in Maya and PRMan

    / Natalis - Shading, Rendering and Pipeline development for PRMan and V-Ray

    / Rollin' Safari - Simulating/Lighting/Rendering of the dust FX done in Houdini and Mantra

    / Wedding Cake - Lead for Lighting and Rendering done in Houdini and Mantra

    / The Present (ongoing) - Main TD for pipeline, shading, lighting and rendering done in Maya and PRMan

    / Spherical Harmonic Lighting - The topic of my thesis, Implementing SHL for RenderMan (prior to RPS 16)

    / Iron Man 3 - Lighting and Rendering of several shots for an exclusive Comic Con teaser done in Maya and PRMan

    # vimeo.com/64519501 Uploaded 709 Plays 3 Comments
  4. This is almost all work that I've done in the past 6 month, since I started studying at the Filmakademie.

    / Rollin' Safari - Simulating/Lighting/Rendering of the dust FX done in Houdini and Mantra

    / Natalis - Shading, Rendering and Pipeline development for RenderMan and V-Ray

    / Wedding Cake - Lighting and Rendering done in Houdini

    / Bissige Hunde - Rigid Body Simulation done in Houdini

    / Spherical Harmonic Lighting - The topic of my thesis, Implementing SHL for RenderMan (before RPS 16)

    / Fischkøpp - Water FX done in Realflow

    # vimeo.com/41136060 Uploaded 346 Plays 0 Comments

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