1. My website:
    Blog post:

    Okay, so down here in Australia most people say "see-ga" rather than "say-ga". Plus; I totally think that voice at the start of the Megadrive games sounds a whole lot more like "see-ga" or "seh-gah", than "say-ga"

    This is my major project for 3rd year BA(multimedia) at RMIT (which I graduate from this year), created over about 4 months.

    Software used: Maya 8.5, After Effects, Premiere, Illustrator, Photoshop and Flash.

    All modelling/texturing/lighting, animating and compositing done by me.

    Voice over by Josh Molenkamp, who was kind enough to record for me while I was helping him with his 2nd year project.

    Help thinking up some of the jokes by Emily Spehar (thanks!).

    # vimeo.com/2050495 Uploaded 132K Plays 43 Comments
  2. A brief history of video game title design, created to accommodate our “Talking Titles: How The Language of Cinema Changed Video Games” presentation by Editor Will Perkins and Managing Editor Lola Landekic at the 2013 GamerCamp Conference.

    Website: artofthetitle.com
    Twitter: twitter.com/ArtoftheTitle
    Facebook: facebook.com/ArtoftheTitle

    Music: Anamanaguchi "Endless Fantasy"


    Full video game listing:

    Donkey Kong (1981)
    Ms. Pac-Man (1982)
    Mario Bros. (1983)
    Atari’s Star Wars (1983)
    The Legend of Zelda (1986)
    Mega Man 2 (1988)
    Metal Gear 2: Solid Snake (1990)
    Last Ninja 3 (1991)
    Day of the Tentacle (1993)
    Final Fantasy VI (1994)
    Full Throttle (1995)
    Metal Gear Solid (1997)
    Half-Life (1998)
    Fallout 2 (1998)
    Metal Gear Solid 2: Sons of Liberty (2001)
    Tom Clancy's Splinter Cell (2002)
    Resident Evil: Outbreak (2003)
    Katamari Damacy (2004)
    BioShock (2007)
    Call of Duty 4: Modern Warfare (2007)
    Braid (2008)
    Mirror's Edge (2008)
    Kill Zone 2 (2009)
    Borderlands (2009)
    God of War 3 (2010)
    Super Meat Boy (2010)
    Red Dead Redemption (2010)
    Superbrothers: Sword & Sworcery EP (2011)
    Deus Ex: Human Revolution (2011)
    L.A. Noire (2011)
    Fez (2012)
    Tomb Raider (2013)
    Grand Theft Auto V (2013)
    BioShock Infinite (2013)
    The Last of Us (2013)

    # vimeo.com/78289223 Uploaded 290K Plays 19 Comments
  3. Oxford, July, 2010.

    We were really lucky to meet NaturalMotion the computer games designers responsible for the Euphoria engine that powers such games as GTA 4 and Red Dead Redemption as well as their first title Back Breaker.

    Matt, Chris and CEO Torsten Reil talk us through the importance of physics in creating realistic game worlds and enhancing the games playing experience.

    We see first hand how they can adjust the laws of physics, often with hilarious results!

    This film has animation created in-house explaining the physics of forces and motion.

    To find out more about Natural Motion take a look here naturalmotion.com

    If you like this film then take the time to hit the like button and leave a comment!


    This was produced for the Institute of Physics as part of their STEM project promoting Physics education for teenagers in the UK. iop.org and physics.org

    Filmed on Canon 7D & 550D with Sigma 30mm, Tokina 11-16mm, Canon 18-135mm.

    # vimeo.com/17987152 Uploaded 114K Plays 6 Comments
  4. Video games are more important than they seem. They are a storytelling medium, a place for self-expression. The age-old tradition of gaming teaches us strategy, maneuvering, and the importance of making choices. From the cinematic experiences of mainstream gaming, to the hyper-personal environments of indie games, gaming activity defines the way we live and interact with information, and each other.


    Eric Zimmerman, Game Designer
    Jesper Juul, Game Studies Scholar
    Leigh Alexander, Game Journalist
    Syed Salahuddin, Game Designer and Curator

    Music by:

    4mat, freemusicarchive.org/music/4mat/
    The Shortsleeves, theshortsleeves.bandcamp.com/
    Trash80, trash80.net/

    Follow Off Book:

    Twitter: @pbsoffbook
    Tumblr: pbsarts.tumblr.com/

    Produced by Kornhaber Brown: kornhaberbrown.com

    # vimeo.com/31155800 Uploaded 33.5K Plays 22 Comments
  5. The short-doc GAMEBOY tells the story about the Austrian game-expert Andranik Ghalustians. Pacman as well as Arcade-Games play an important part!


    Camera: BMCC
    Optics: Tokina 10-16mm, Canon 24-70mm, Canon 100mm

    Starring: Andranik Ghalustians
    Co-Starring: Thomas Hoeger, Andreas Opferkuch, Stefan Semotan

    Shot, Edited & Directed by Carlo Hofmann
    Sound & Soundmixing by Michael Neunteufel
    Best Boy, Christopher Macher
    Music by Markus Schrodt
    Subtitels by Peter Vogl

    As I put my own money in these projects, a TipJar would be appreciated.

    Love and Enjoy,

    # vimeo.com/107121378 Uploaded 20.6K Plays 10 Comments

Video Games / Game Dev

Natalie Mello

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