1. A crude edit of a bunch of sketches I made through a process of experimentation & learning. I used a section of Richie Hawtin's set in Cape Town as the audio track. Listen: soundcloud.com/richiehawtin/richie-hawtin-de9-fragments-7

    // ***** Processing is an open source programming language designed for visual artists - processing.org ***** //

    Sketches run at 60 fps
    Renderer: OpenGL
    Screenflick for screen capture (because it captures at 60 fps & exports to lossless Quicktime at 60 fps)
    Workflow: Drag 60 fps Quicktime exported from Screenflick into 30 fps comp in After Effects and render for Vimeo upload.

    // *****Libraries Used *****//

    Minim for audio: code.compartmental.net/tools/minim
    Geomerative: ricardmarxer.com/geomerative
    Modelbuilder: github.com/mariuswatz/modelbuilder

    // ***** Source Code / Tutorials Used *****//

    Geomerative: freeartbureau.org/fab_activity/geomerative-tutorial-part-1
    Modelbuilder: workshop.evolutionzone.com/2012/08/30/workshops-sept-89-sound-responsive-visuals-3d-printing-and-parametric-modeling

    # vimeo.com/68161863 Uploaded 22.6K Plays 10 Comments
  2. In this experimental animated short from Renaud Hallée, we travel inside a mysterious mechanism made up entirely of revolving gearwheels, triangles and lines. In this whirling, hypnotic world, dozens of tiny gymnasts leap, somersault and twist through the air. Their spirited acrobatics trigger both narrative and musical sequences that are mesmerizing and, at times, dizzying. Half-figurative and half-abstract, The Clockmakers is a playful creation that is sure to captivate and dazzle its audience.

    # vimeo.com/65669594 Uploaded 104K Plays 52 Comments

sound

raphaelle kuttler

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