In this tutorial, I'll show you how to apply a stylized grungy material onto your 3D models in Cinema 4D using a Sketch and Toon shader. Sketch and Toon is such a deep module inside C4D and to go over this technique I'll be introducing you to the S&T Spot Shader. It works a bit like the Cel Shader, so if you're not familiar with the Cel Shader check out my tutorial covering it (eyedesyn.com/creating-an-illustrative-2d-style-with-3d-objects-in-cinema-4d/). Spot Shader is mainly used for creating halftone like effects onto your image, driven by the diffuse shading on your 3D objects but it's very versatile as you'll see in this tutorial. If you have any questions, be sure to hit me in the comments below and I hope you enjoy!