1. It was one hell of a journey during the fourteen months making Wyoming Wildscapes II, my second and final (maybe not!) Wyoming related time lapse project. Had plenty of adventures while working on this. Lightning almost got me a couple of times this summer, gear froze up in the winter (literally), and broke a few times (don't think most of the time lapse gear was meant for extended wilderness backpacking), all that fun stuff. Despite any minor set backs, this was without a doubt one of the most fulfilling personal projects I've ever undertaken. Saw some pretty amazing stuff along the way, this part of the country never ceases to amaze and surprise me.

    Song is 'Dance of the Seven Sisters' - by Ghost Kollective

    Thanks for watching!
    _______
    Ghost Kollective did an absolutely amazing job on the custom track. Buy some of their music! itunes.apple.com/us/album/stop-ep/id661261808

    Ghost K links:
    ghostkollective.com/
    youtube.com/ghostkollective
    facebook.com/GhostKollective
    _______
    My links:
    facebook.com/LightalivePhotography
    lightalivephotography.com/

    # vimeo.com/80836225 Uploaded 635K Plays 302 Comments
  2. Tactum is an augmented modeling tool that lets you design 3D printed wearables directly on your body. It uses depth sensing and projection mapping to detect and display touch gestures on the skin. A person can simply touch, poke, rub, or pinch the geometry projected onto their arm to customize ready-to-print, ready-to-wear forms.

    Technical Details:
    In its current iteration, Tactum uses computer vision and projection mapping to detect interactions with the body. Tracking and gesture recognition is done with a Leap Motion Controller, and visual feedback is projected onto the forearm using a Casio XJA251 projector. We extract a user's natural gestures – gestures that don't require specific training – to drive a body-based 3D modeling environment. A person can touch, poke, rub, pinch, grab, and twist the digital geometry projected onto their body.

    Fabrication & Ergonomic Fit:
    Since this base geometry is generated from 3D data of the arm, any design created through Tactum is inherently built to fit each individual user's body. Additionally, technical 3D printing constraints are also embedded within the geometry; this means that no matter how much you manipulate the digital geometry, every design generated through Tactum is guaranteed to be 3D printable.

    For more information, see the full project page at http://madlab.cc/tactum

    Tactum was developed in collaboration with Autodesk Research (http://www.autodeskresearch.com/), and with support from the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University (http://studioforcreativeinquiry.org/).

    Music by Broke For Free (https://soundcloud.com/broke-for-free/bonobo-recurring-remix)

    # vimeo.com/121804034 Uploaded 25.6K Plays 4 Comments
  3. running a few tests with using a camera as the Texture and Displacement source.

    Processing + GLSL + WebCam = new "RealTime" Nightmares

    # vimeo.com/125927621 Uploaded 53.1K Plays 17 Comments

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Matthew Carstens

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