1. Software : Houdini
    OS : Ubuntu 14.04
    Particle Sep : 0.04
    Number of Base Sim Particles : 18 m
    Number of White Water Patricles : 50 m
    Time : 60s per frame

    I test secondary simulation.
    Base Sim + White Water Sim

    # vimeo.com/201104392 Uploaded 1,059 Plays 10 Comments
  2. A full description of the piece along with some still frames can be found at:

    dsierra.work

    *Update*
    Music download link (+ a few extra variations of the song I worked on before the final version, hope you enjoy!): https://soundcloud.com/dee-san

    My thesis animation done at School of Visual Arts, class of 2013, Computer Art MFA.

    Software used: Houdini (animation), Reason (music), Nuke (comp), After Effects (final render), Processing (pre-RnD)

    # vimeo.com/65475425 Uploaded 948K Plays 480 Comments
  3. There is a simple tutorial i made about pyro explosion tweaking the shader similar the last i did: http://www.carlosparmentier.com/wp-content/gallery/3d/pyrov03.jpg also like fumefx in scatter light.

    Video example: vimeo.com/116521728

    sorry for not putting sound because I am deaf, I put everything in text

    hope you enjoy this tutorial!

    PC specs: I7 4960x, 64gb ram, gtx 780, windows 7 64.

    Thanks to Alejandro Echeverry and Igor Zanic for their tips to improve everything better.

    # vimeo.com/116385425 Uploaded 57.3K Plays 96 Comments

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