1. Part One in a series of articles and videos about composing adaptive music for video games. In this first episode, I introduce a cool new software tool called Elias which is designed by composers for composers specifically for video game music.

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  2. Part two in a series of articles and videos about composing adaptive music for video games. In this second episode, I talk about some of the main strategies for composing adaptive music for video games, and dive deeper into Elias which is designed by composers for composers specifically for video game music.

    Links:

    Gryphondale Studios : http://www.gryphondale.com
    Elias Software: http://www.eliassoftware.com

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  3. Part Three in a series of articles and videos about composing adaptive music for video games. In this third episode, I talk in more details about how I created Elias Space Theme by looking at the Pro Tools session and talking about some of the methods I used in composing the song.
    Category
    Entertainment
    License
    Standard YouTube License

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Composing Adaptive Music for Video Games

Dale Crowley

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