1. The game has changed: we write interactive web applications, we distribute the processing of huge data sets and our services need to be available at all times. This new breed of applications comes with its own set of requirements and forces us to establish new blueprints for designing our systems. In this talk we ask the crucial questions along this path, show which answers work and which don’t, and distill the essence of the common theme—Going Reactive.

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Alex Piasetskyi

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