1. Selected student work from Hand drawn animation project and Stop Motion Animation Project
    Teacher: Snow Yunxue Fu
    TA: Andra Helton

    # vimeo.com/165210366 Uploaded 84 Plays 0 Comments
  2. Selected student work from 3D Animation Project
    Teacher: Snow Yunxue Fu
    TA: Andra Helton

    # vimeo.com/165211079 Uploaded 43 Plays 0 Comments
  3. Instructor: Snow Yunxue Fu
    TA: Sam Su

    Class Description:

    3D animation is a versatile and fast growing industry used in applications from video games to movies to virtual immersive environments. Students in this course learn how to create their own worlds by building three dimensional spaces, audio, interactivity, life forms, and/or objects using Maya software. Looking to artists and game designers such as Zeitguised, LaTurbo Avedon (Panther) and Tales of Tales. Students will research how this medium can be used in traditional and non-traditional ways. The course begins with introductory exercises to explore the possibilities in 3D animation, ultimately focusing on the skills necessary to complete individually driven final project(s).

    Class Projects:

    Maya Project 1: 3D Composition with the Bauhaus (Screened)
    Create a 20 second animation that utilizes the composition principles we learned from the Bauhaus and on the theme of “Containment”.

    Maya Project 2: Create Your Own World! (Screened)
    Create a 30 second animation in the theme of “Creating your own world” using Mental Ray Render Settings. Please storyboard and incorporate at least 4 different camera angles according to the storyboard demo in class. Please also introduces/establishes your creature/character within its space and provides visual clues to the viewers either in the modeling or the animation of the project.

    The Artist Research Presentations
    Student selects a Contemporary artist who is working within the 3D animation or 3D gaming practice from the list given by the instructor, such as Claudia Hart, Jennifer Strinkamp, Eddo Stern, John Gerrad, David O’Reilly, NoiseFold, Jonathan Monaghan, George Bennett, Max Hattler, and Alan Kwan.. The research and presentation includes the biography of the artist, an overview of the artist’s basic body of work and the images examples of one to two selected works.

    Maya Project 3: Unity Project
    Create a virtual space/game environment by using both Maya and Unity game engine demo by TA Sam Su. Please create a virtual terrain with virtual structures that you modeled from a captured Google Map image and imported the models from Maya for the Unity virtual avatar to interact and navigate within the space.

    Maya Project 4: Final Project (Screened)
    Create a 30-45 second animation with the 3D software Maya. Please storyboard and incorporate five or more different camera scenes. You may choose your own theme for the final project or you main continue to develop the project from your former projects from the class.

    # vimeo.com/133262414 Uploaded 251 Plays 0 Comments
  4. # vimeo.com/132380629 Uploaded 23 Plays 0 Comments
  5. Instructor: Snow Yunxue Fu
    Teaching Assistant: Brian M. John

    -Class Description:
    This course serves as a foundation for students interested in video production, motion graphics, and animation. Students explore the language and history of moving images and how artists work with and challenge these processes. The course begins with several demos and exercises combined with research and discussion to develop a final project that reflects individual interests. Students may work with traditional processes such as sketchbooking alongside digital applications such as Adobe After Effects and Adobe Premiere in combination with equipment such as hand-held cameras and digital drawing tablets. Trips to the Art Institute of Chicago, access to SAIC's video resources, and discussion of influential time-based artists such as Tony Oursler, Brenna Murphy, Alfred Hitchcock, and Jennifer Steinkamp support the studio experience. No experience is needed for this course, but computer familiarity is very helpful.

    -Projects Descriptions:
    Project 1: Stop Motion Animation - Create a stop motion animation that is no less than 20 sec in length (double frame). Please include 3-4 moving image elements. The animation frames need to be shot with the school camera that we authorize on first day of class. You should work at least with another person in-group to finish this assignment. The stop motion animation can be partly drawing animation and also can be made with paper cut outs, object, or other experimental materials.

    Project 2: (Self) Portrait Project - This assignment is to shoot, edit, and deliver a 2-3 minute video portrait or self-portrait. This project is fairly open-ended in that you will choose how to best present you or your character’s personality, beliefs, aspirations, appearance, or personal history.

    Project 3: Motion Graphics Project - For this project, create a 30 second to 1 minute Motion Graphics piece using effects and key frames to animate, scale, and position texts, images, and/or video clips in Adobe After Effects to convey or advertise a concept/idea. You will need to use at least 6 layers.

    # vimeo.com/130642922 Uploaded 43 Plays 0 Comments

Snow Yunxue Fu's SAIC Continuing Studies (High school and Middle school) Student Work Collection

Snow Yunxue Fu Plus

Course I teach at Continuing Studies at the School of the Art Institute of Chicago

Moving Images (to high school student):This course serves as a foundation for students interested in video production, motion graphics, and animation. Students explore…


+ More

Course I teach at Continuing Studies at the School of the Art Institute of Chicago

Moving Images (to high school student):This course serves as a foundation for students interested in video production, motion graphics, and animation. Students explore the language and history of moving images and how artists work with and challenge these processes. The course begins with several demos and exercises combined with research and discussion to develop a final project that reflects individual interests. Students may work with traditional processes such as sketch booking alongside digital applications such as Adobe After Effects and Adobe Premiere in combination with equipment such as hand-held cameras and digital drawing tablets. Trips to the Art Institute of Chicago, access to SAIC’s video resources, and discussion of influential time-based artists such as Tony Oursler, Shirin Neshat, Alfred Hitchcock, and Jennifer Steinkamp support the studio experience. No experience is needed for this course, but computer familiarity if very helpful.

Animation Studio (to middle school student): This course is designed for students who wish to use both digital and traditional/analog media to create moving images. Students learn animation principles while discovering many different techniques, including stop-motion animation, frame-by-frame animation, digitally modified video, and 2D computer-aided animation. Digital tools including laptops, still cameras, video cameras, sound recorders, and drawing tablets may be used in conjunction with sketchbook work and traditional processes to reflect contemporary artistic hybrid methods. This course can be repeated for continued skill building in animation and digital art.

Browse This Channel

Shout Box

Heads up: the shoutbox will be retiring soon. It’s tired of working, and can’t wait to relax. You can still send a message to the channel owner, though!

Channels are a simple, beautiful way to showcase and watch videos. Browse more Channels.