1. REEL BREAKDOWN

    LE REFUGE
    - Programs used: Maya, ZBrush, Vray and Photoshop.
    - Leaves, Ivy; variation of rocks and fences, done procedurally with python scripts.
    - Manual and procedural set dressing.
    - Responsible for all aspects.
    - Concept by Pierre Antoine Moelo.

    SOUTH AMERICAN FISHING VILLAGE
    - Programs used: Maya, ZBrush and Mental Ray.
    - Responsible for all aspects.
    - Procedural and manual set dressing.
    - Concept by Frederick Gardner.

    GINGERBREAD HOUSE
    - Programs used: Maya and Renderman.
    - Leaves, Ivy; variation in the fence and roof tiles, done procedurally with python scripts.
    - Mentored by: Mike Altman and Kristen Needham.
    - Responsible for all aspects.
    - Concept by Frederick Gardner.

    ADD VARIATION PYTHON SCRIPT
    - Developed this script to add variation to the roof tiles, fence and other elements in the Gingerbread House.
    - Responsible for all aspects.

    SWING
    - Programs used: Maya, Renderman, ZBrush and Photoshop.
    - Leaves, Ivy and some set dressing done procedurally with python scripts.
    - Responsible for all aspects.

    DYNAMIC SECONDARY GEOMETRY
    - Usage of custom mel procedures to create secondary geometry at render-time.
    - Custom interface in Maya to enable artist control.
    - All the vegetation in the scene was created using this procedure.
    - 2 Levels of detail for each model.
    - Breakdown: http://goo.gl/MDkv5Q.
    - Responsible for all aspects.

    BOWLING MIKE & SULLEY
    - Programs used: Pixar proprietary tools.
    - Responsible for set dressing.
    - Layout by Landon Graham.

    PROJECTOR & TYPEWRITTER
    - Programs used: Maya, Arnold and Nuke.
    - Responsible for all aspects.
    - Concept by RDYA.

    COUCH & GRAMOPHONE
    - Programs used: Maya, ZBrush and VRay.
    - Responsible for all aspects.
    - Added various details to the concept art, that contributed to the final look.
    - Concept by Malgorzata Arska and Tim Probert.

    LITTLE POND BETWEEN RIVERS
    - Programs used: Maya, ZBrush and Mental Ray.
    - Responsible for all aspects.
    - Concept by Shane Devries.

    FRONT PORCH
    - Programs used: Maya, Mudbox, Slim, Presto, Pixar proprietary tools and Photoshop.
    - Responsible for modeling, shading and set dressing.
    - Team members: Jerry Suh and Eric Jang.

    3D WOODEN FRAME
    - Programs used: Maya, Slim, Mudbox, Renderman, Presto, Pixar proprietary tools and Photoshop.
    - Modeling and shading based on an actual frame.
    - Used a combination of layered texture maps, painted textures, and procedural shading.
    - Responsible for all aspects.

    POPUP BOOK
    - Programs used: Maya, Renderman and Photoshop.
    - Responsible for all aspects.
    - Project made for SCAD VSFX 502 class.
    - Breakdown: http://catigrasso.com/SCAD/VSFX502/popup.html

    Python Tools: vimeo.com/91942240
    Blog: http://www.cgdiary.tumblr.com
    Web: http://www.catigrasso.com
    Mail: caterina.s.grasso@gmail.com

    # vimeo.com/82014031 Uploaded 5,034 Plays 0 Comments

amazing work

Hana Starr

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