1. In Fracture FX 2.0, you can now transfer a sim from a low-res, preview mesh to a high-res render mesh in mere seconds. This will shave hours of each shot!

    # vimeo.com/201557865 Uploaded 1,844 Plays 0 Comments
  2. Fracture FX version 2 includes a new feature called springs, also known as glue constraints between fragments.

    Springs create structural strength between fragments, resulting in drastically improved realism in demolition simulations. Springs are integrated in Fracture FX as modifiers, resulting in granular control over all aspects of spring behavior.

    MUSIC BY: darksunn.com/, used with permission from freemusicarchive.org/

    # vimeo.com/201537238 Uploaded 1,782 Plays 0 Comments
  3. Fracture FX version 2 features springs, aka glue constraints. Using springs results in more realism in destruction sims, as they create material stress and breakable strain between fragments.

    MUSIC BY: darksunn.com/, used with permission from freemusicarchive.org/

    # vimeo.com/200565399 Uploaded 1,479 Plays 1 Comment
  4. Springs (aka glue between fragments) SNEAK PEAK! (available end 2016 in Fracture FX v 2.0)

    # vimeo.com/188716689 Uploaded 586 Plays 1 Comment
  5. Some quick tests with one of the new features planned for Fracture FX 2.0: springs (aka glue between fragments).

    # vimeo.com/185643859 Uploaded 2,082 Plays 4 Comments

New Features

PyratFX Plus

This channel contains tutorials covering new features in new versions of Fracture FX

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