Ritual. Supernature. Memory. Visions. Salt. Gold. Smoke. Sex. Metal. Blood. Gods. Fire. Death. Honor. Family... and the Sea.
To develop the sequence we sought the haunting, ancient, fearsome, visceral part of us.
The Viking Part.
It began with music. Fever Ray's "If I Had A Heart" was our first move, and it became the soundtrack to our development, our pitch, and eventually the finished work. The sequence was inspired by a folktale found in The Sagas. That of the nine sisters, the goddesses of the waves, that would pluck Viking explorers from their ships and pull them to a sensual, dark, watery grave. The Vikings' relationship with death was built on honor, inevitability, sex, and the constant presence of gods pulsing through every grain of sand and swell of the ocean.
We follow the separation of a Viking from the living. He slips into darkness amongst ornaments of his life. Weaponry, gold and bone. His fading memory flickers throughout before he is consumed by one of the Sisters. He is left a shell below the waves before we learn he is not alone, but one of many sinking below the creeping surge of Viking raiders above. A fiery, massive raid assaults a darkened coast line.
The concept and visual was fleshed out in collaboration with Art Director Audrey Davis. The shoot took place in a pool and the beaches of Pre-Sandy New Jersey with a sturdy and dedicated small crew, led by DP Khalid Mohtaseb. Editors Ryan McKenna and Jessica Ledoux conquered my mountains of footage. The superb composite work was accomplished by Westley Sarokin, Danny Morris and Suzanne Dyer. Final color by the very talented Damien Van Der Cruyssen.
All live action and post production produced at The Mill.
Director: Rama Allen
Art Director: Audrey Davis
Head of Design Production: Danielle Amaral
Head of Content: Ian Bearce
Line Producer: Rich Schwab
Director of Photography: Khalid Mohtaseb
Second Unit DP: Adam Carboni
VFX Supervisor: Westley Sarokin
Lead Flame: Westley Sarokin & Danny Morris
Flame Artist: Suzanne Dyer
Nuke: Robert Bruce
Experiment with blob tracking and generating polygonal objects gone wrong. But still kind of interesting.Created in Processing. If anyone can help me to figure out how to make the blob/mesh consistent, msg me!
Test footage source: Night Lights Project Knave Source Code by YesYesNoNo. Sorry Isight is dead and can't use realtime capture.
Cannes in a Van Best Motion Graphics Design Runner up, Ganador del Tercer lugar del Festival de Danza Agite y Sirva, México, Best of #ArtSetFree de ArtsBrookfield, NY, PEARL winnerfilm/ Pool-festival, Berlin. Top ten in Cinema Perpetuum Mobile Film Festival. Official selection: ANIMA 2013, Argentina, Baixada Animada Brazil, Cut Out Fest, Mexico, Female in Film Industry, Mexico, Dance Camara West,USA.
A hula hoop floats amidst a stunning location of México city. As it moves, a dancer appears and plays with the hoop. Every movement creates lines, impressive shapes and lights that float in the space as if being drawn to gradually create an impressive sculpture in movement.
# Director: Daniela Villanueva, Mara Soler
# Dancers: Brecken Rivara, Tiana Zoumer
# Production: César Moheno Plá
# Camera: Pamela Albarran
# Music: Julian Placencia / Teen Flirt
# Animation: Daniela Villanueva, Mara Soler, Alejandro Caballero, Marco Garfias, Fernando Sica, Luis Núñez