The Foundry's Andy Brown goes through converting to a mesh object and things to look out for during this process to ensure a water tight mesh ready for 3D printing.
Andy Brown uses MODO's modeling toolset to develop a series of 3 dimensional cutters to create a bike helmet designed by Tom Moeller.
The Foundry's Andy Brown goes through how MeshFusion works using the provided Qbics preset library to quickly model a computer mouse.
More stuff from “Modo Tutorials”
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