1. Project by Daniel Franke & Cedric Kiefer

    project documentation :
    onformative.com/work/unnamed-soundsculpture/

    produced by:
    onformative.com
    chopchop.cc

    Documentation:
    vimeo.com/38850289

    Dancer:
    Laura Keil

    The basic idea of the project is built upon the consideration of creating
    a moving sculpture from the recorded motion data of a real person. For
    our work we asked a dancer to visualize a musical piece (Kreukeltape by
    Machinefabriek) as closely as possible by movements of her body. She was
    recorded by three depth cameras (Kinect), in which the intersection of the
    images was later put together to a three-dimensional volume (3d point cloud),
    so we were able to use the collected data throughout the further process.
    The three-dimensional image allowed us a completely free handling of the
    digital camera, without limitations of the perspective. The camera also reacts
    to the sound and supports the physical imitation of the musical piece by the
    performer. She moves to a noise field, where a simple modification of the
    random seed can consistently create new versions of the video, each offering
    a different composition of the recorded performance. The multi-dimensionality
    of the sound sculpture is already contained in every movement of the dancer,
    as the camera footage allows any imaginable perspective.

    The body – constant and indefinite at the same time – “bursts” the space
    already with its mere physicality, creating a first distinction between the self
    and its environment. Only the body movements create a reference to the
    otherwise invisible space, much like the dots bounce on the ground to give it
    a physical dimension. Thus, the sound-dance constellation in the video does
    not only simulate a purely virtual space. The complex dynamics of the body
    movements is also strongly self-referential. With the complex quasi-static,
    inconsistent forms the body is “painting”, a new reality space emerges whose
    simulated aesthetics goes far beyond numerical codes.

    Similar to painting, a single point appears to be still very abstract, but the
    more points are connected to each other, the more complex and concrete
    the image seems. The more perfect and complex the “alternative worlds” we
    project (Vilém Flusser) and the closer together their point elements, the more
    tangible they become. A digital body, consisting of 22 000 points, thus seems
    so real that it comes to life again.

    nominated for the for the MuVi Award:
    kurzfilmtage.de/en/competitions/muvi-award/selection.html

    # vimeo.com/38874664 Uploaded 125K Plays 48 Comments
  2. Chris Sugrue from the Eyewriter team, demos the open source Eyewriter 2.0 system connected to the ABB + GML powered Livewriter arm. The process is Tracking -> Callibration -> Typing -> Send to Robot Arm :)

    We used the keyboard mode to allow children to quickly write their name with their eye. The typeface output to the Livewriter was designed by Tempt 1 with the original Eyewriter system. See a test run drawing the full alphabet at: vimeo.com/16045102

    Photos:
    eyewriter.org/images/livewriter/

    Code:
    github.com/ofTheo/eyewriterRobotCinekid

    Credits:
    Eyewriter Livewriter @ Cinekid:
    Theo Watson, Golan Levin and Gijs Van Wee, Jan Van Laar ( Polynorm )

    Based on the GML Robotagger by Golan Levin and Evan Roth: vimeo.com/8691659

    Eyewriter 2.0 Crew:
    Zachary Lieberman, Ito Takayuki, Golan Levin, Kyle McDonald

    Eyewriter Team:
    Tempt1, Evan Roth, Chris Sugrue, Zach Lieberman,Theo Watson and James Powderly.

    Big thanks to:
    Clint Beharry, Rui pereira, Lucas Werthein, Paul Ferragut, The Eyewriter Collab, Parsons The New School For Design, ABB and Polynorm.

    Extras Special Thanks to Joost Broersen from Cinekid!
    cinekid.nl

    More info: eyewriter.org

    # vimeo.com/16282734 Uploaded 67.7K Plays 6 Comments
  3. testing the eyewriter 2.0 system installed at cinekid with a robot arm. testing the typing mode where you can type with the gml typeface created by Tempt 1.

    more to come...

    more info: eyewriter.org/

    evolution of Golan's GML Robo Arm: vimeo.com/8691659

    big thanks to ABB, Jan and Gijs of Polynorm for amazing code and engineering help and lending us their robot :)

    # vimeo.com/16045102 Uploaded 5,794 Plays 15 Comments
  4. Robot Reel
    by Nikita Troufanov (SCI-Arc)

    This is a compilation of Nikita Troufanov's robotic design & research work at SCI-Arc as part of the ESTm Postgraduate Master program.

    This clip was accepted as a video submission to Rob|Arch 2014 - the international conference on robotic fabrication in architecture, art, and design.

    # vimeo.com/94077092 Uploaded 932 Plays 0 Comments
  5. Marco Tempest invites you to meet EDI, a deceptively charming robot who wants nothing more than to be your friend while we ponder the challenges and ramifications of creating an intelligent machine.

    Team
    Marco Tempest, Director's Fellow, MIT Media Lab
    David Nuñez, Research Assistant, MIT Media Lab
    Luke Plummer, Robotics Engineer, MIT Media Lab
    Cynthia Breazeal, Advisor, MIT Media Lab
    David Britland, Script, Research
    Michael Ricar, Music
    Enrico Viola, Software Development
    Gerry Ens, Software Development
    Jim Meskimen, Robot Voice Impressions
    Signe Fleischmann, Pre-Visualizations, Visual Research
    Carmen Kam, Production Support, Logistics

    # vimeo.com/87599583 Uploaded 28.2K Plays 1 Comment

Robots: Friend or Foe

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