In this AskGSG, Jake Vardaman asks us how to create a flapping with animation similar to this lovely piece by Nejc Polovsak (behance.net/gallery/18683927/Mothership). First, Chris adds dynamics to a joint chain. Then, uses Signal to get the flapping animation working. Then, he binds some simple geometry to the rig to make a flapping wing. Then, Nick experiments with X-Particles to layer some more detail to the final animation.
In this presentation, Tim Clapham of Hello Luxx demonstrates how Cinema 4D was used in the creation of a brand campaign for HBO Action Nation, a print campaign for cyclists in Sydney and for Corona Sneaker Pimps, and in the E3 trailer for the video game The Division.
In Action Nation, Tim demonstrates how simple elements can be combined with the help of Cinema 4D’s MoGraph features to create impressive machinery, including gears, chains and pipes.
In Share the Path with Care, Tim shows how the chain element he created for HBO was repurposed in another spot, forming type with the help of Spline Wrap. You’ll also see how the rotation options within the Sweep object provide flexibility in forming type to appear like a shoelace.
The same shoelace was then repurposed in an ad for Corona Sneaker Pimps.
Finally, Tim highlights how Cinema 4D’s MoGraph features were used in the creation of the trailer for the video game The Divison. You’ll see how proxy objects and Cinema 4D’s layer system can be used to effectively manage large projects.
Recorded Live at Siggraph 2014 in Vancouver, BC Canada
HBO Action Nation 22:00
Share the Path with Care 26:27
Corona Sneaker Pimps 26:57
Watch these and other great presentations and tutorials at cineversity.com!
In this tutorial we will model, texture, light and rig a wooden toy car. You will learn about extrude surfaces, selection sets on different areas of an extrude object, Xpresso setups for animating the car.