This video dwells into a few basics about polygons and their normals. It is one of those fundamentals of polygons that is useful in almost any 3D software package which works with them.
We will also look at how to use some basic expressions to orient them the way we want.
Follow upcoming tutorials and vote on the ones you like on facebook http://facebook.com/groups/359017267486301/, http://facebook.com/eosacro
Mail me if you have any doubts or need any help: email@example.com
More stuff from “Houdini tut”
Heads up: the shoutbox will be retiring soon. It’s tired of working, and can’t wait to relax. You can still send a message to the channel owner, though!
Channels are a simple, beautiful way to showcase and watch videos. Browse more Channels.