1. This is first tutorial from collection of tips and tricks on destruction simulations that I am planning to record.

    In this short video I explained how to create orient attribute from scratch, to add proper rotation to particles.
    Illustrated method is my adaptation of technique that I found on the internet, and converted it from VOP's to use in VEX.

    Part2: vimeo.com/277643490

    # vimeo.com/277642002 Uploaded
  2. integration of Nvidia Flex library into Houdini, made for educational purposes mainly.
    Flex is a GPU particle physics library by nvidia, made for games, so has limitations all over it.
    For more thoughts about flex in houdini you can read this post: cgallin.blogspot.com/2018/03/nvidia-flex.html
    nvidia's page about flex is here: docs.nvidia.com/gameworks/content/gameworkslibrary/physx/flex/index.html

    (completely forgot to mention in the video that ship's sail actually pulls the ship forward with flex's cloth drag and lift forces affecting it...)

    the plugin itself it available on github: github.com/pedohorse/Houdini-NvFlex
    you will also find there some convenient assets for creating cloth, rbd, softbody and fluids from geometry, but direct control over flex data is mapped onto houdini geometry so feel free to play around with as you wish.
    (it's a bit complicated to install it right now, and precompiled binaries available only for windows.)

    Music used:
    "Piano Cue One", "Mister Exposition", "Amazing Plan" by Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons.org/licenses/by/3.0/

    # vimeo.com/274812461 Uploaded 10.5K Plays 19 Comments
  3. In this tutorial I show how to set up a basic example of stamping instance parameters with a for_loop, as a substitute for Copy stamping.

    # vimeo.com/251729016 Uploaded 690 Plays 5 Comments
  4. Yay, another grey-orange video :)
    Some more destruction RnD in Houdini, still much room for improvement! This time, rendered with Mantra, some comp in Nuke.
    Video Compression kills the smaller details a bit, but oh well...

    C & C Welcome!

    # vimeo.com/273865107 Uploaded 6,300 Plays 20 Comments
  5. Free Houdini Tutorial how to setup ship_trail sim in houdini_section_1

    This free tutorial is recorded for people who bought my ocean flip tutorial, section 1 is open for every one.

    # vimeo.com/265746079 Uploaded 1,228 Plays 0 Comments

Houdini Tutorials

Alexander Jarosch

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