Since a few weeks ago, Krita is already pretty stable in Windows: I've been using it for a project (texturing stuff) and works very well, so I wanted to do a quick timelapse to show the world that it's already possible to paint with Krita under Windows (I'm on 8.1). The real time of this painting was around 50minutes. Enjoy!
In this tutorial, I show how to animate a character in blender and export the actions to unity 3D.
Very important in this tutorial are:
the correct movement on the end and beginning (copy/paste),
export as fbx-file in the assets file,
apply the rig to legacy,
apply the textures to the character.