1. Hi.
    just playd a little bit with flash and fat with max and vray :)
    Actually by replacing the texture\image you get a totally different look and feel + displacement and flex modifier for the displaced mesh (flex values are determined by the same texture)
    Render time: 2-3 minutes per frame for 1280 res
    Hope you'll like it :)

    # vimeo.com/137773589 Uploaded 14.2K Plays 18 Comments
  2. Houdini, Mantra PBR.
    Each frame took me around 50min to render, and there is still some noise... I think it's coming from my reflection, but it might be my geometry, which was very thin at certain parts.

    A frame in full HD :
    https://obreadytom.files.wordpress.com/2015/08/def.jpeg

    Scene file (may not be clean as it should be...) :
    https://mega.nz/#!2VtxRYpK!gZtotOoFA8DuPiLGtSvU1vKLmbzPwwwUAuxRW7Q3ybI

    # vimeo.com/137683078 Uploaded 14.8K Plays 27 Comments

Procedural & and non-procedural shaders in 3d

Kevin Ohlsson

Procedural & and non-procedural shaders in 3d

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