1. Here is a pack of 12 rigs, designed to be used for honing in those body mechanics and acting skills.

    Check them out at: artofjoe.blogspot.com/p/blog-page.html

    These rigs are for educational and non-commercial character animation use. They are not a rigging tool. If you want a robust and fast character setup tool, I recommend checking out Rapid Rig Advanced: creativecrash.com/maya/script/-rapid-rig-advanced-auto-rig-for-maya


    # vimeo.com/104814112 Uploaded
  2. Spent a couple hours on this run cycle, just for practice. I have bigger plans for this, though.

    # vimeo.com/102680569 Uploaded
  3. Purely procedural driven simulation

    # vimeo.com/162103563 Uploaded 2,890 Plays 3 Comments
  4. Some by-products of my R&D experiments from the past few years. This is another test of a character designed with a rig; meaning the shapes and sizes are directed by the range of motion and all the secondary elements like pistons. This is quite fun to build.
    This character model is not a part of any game or movie.
    More at http://www.alsber.com

    # vimeo.com/160608131 Uploaded 516 Plays 3 Comments
  5. Agency : MARCEL
    Production : WIZZ DESIGN
    Director : ANDY'S
    Post-production : Unit Image

    Our website :

    Follow us on Facebook :

    # vimeo.com/25399958 Uploaded 31.3K Plays 25 Comments


Kevin Ohlsson

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