1. Breakdown:

    01. Darren Rig
    Independent project. Complete humanoid rig. Rig includes full facial control through sdks and individual controllers, corrective facial blendshapes, fleshy eye, arm and leg IK/FK switch, hand and finger sdks, sdk foot roll control. Maya.
    02. Mini Cooper Rig
    Independent project. Complete vehicle rig. Rig includes auto wheel rotation, sdks for suspension, wheel squash and stretch, and opening of doors, trunk, and hood. Fully scalable. Model courtesy of Animium.com. Maya.
    03. Creature Rig
    Independent project. Complete rig of hybrid creature model. Rig includes squash and stretchy spine, sdk controls for head and tail rotations, IK legs and arms, sdk foot roll control, global scale. Maya.
    04. “Open Mic”
    Class project. Responsible for all aspects - models, textures, rigs, animation, lighting, rendering, compositing. Maya, Mental Ray, Photoshop, UV Layout, NukeX. Audio courtesy of Mike Birbiglia’s standup.
    05. “At the Mountains of Madness”
    Class project. Responsible for character animation and character model. Maya.
    06. Independent Animation
    Independent project. Responsible for all aspects - models, textures, rigs, animation. Maya. Audio courtesy of The Amazing Spiderman.
    07. “At the Mountains of Madness”
    Class project. Responsible for creature animation. Maya.
    08. Hybrid Creature Model
    Class project. MODO.
    09. Nude Female Model
    Class project. MODO.
    10. Eve Model
    Independent project. Maya.
    11. Darren Model
    Independent project. Maya.
    12. Boggy Animations
    Class project. Responsible for all aspects. Experiment with nCloth as skin of blobby character. Maya.

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  2. Demo Reel Breakdown:
    01. "Open Mic"
    Class project. Responsible for all aspects - models, textures, rigs, animation, rendering. Made with Maya, Mental Ray, Photoshop, UV Layout, and NukeX.
    02. "At the Mountains of Madness" Undergraduate Senior Project
    Responsible for character models and character animation. Maya.
    03. Independent Study: 2 character animation
    Responsible for all aspects - models, rigs, animation. Maya, NukeX.
    04. "At the Mountains of Madness"
    05-06. Character Exercises
    Animated in Maya. Stewart rig courtesy of Animation Mentor.
    07. "At the Mountains of Madness."

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  3. A character I made for an independent project.

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  4. "Open Mic" is a short animation I made for my character animation II class. I produced this from start to finish, modeling, rigging, and animation.

    The audio is taken from Mike Birbiglia's standup "What I should have said, was nothing."

    Special thanks to David Maguire and David Mauriello for all the feedback along the way!

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Animation

Gabriel Valdivia Plus

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