1. In this tutorial you will learn how to set up a modeling rig on a sphere object, in order to make it look like a stone.

    This technique delivers a very believable result and is absolutely non destructive. Once set up, you can easily modify the results, only by changing the mappingoffsets in the first "cellular" displacement map.

    This video is only about the modeling rig, a later tutorial will cover the mapping an texturing for the highpoly, as also an approach to make this a game ready asset.

    ~ 7 min
    ~ 110 MB HD

    # vimeo.com/10163233 Uploaded 74.2K Plays 32 Comments
  2. # vimeo.com/10392016 Uploaded 266 Plays 0 Comments

Mythos Labs

Todd Wahoske

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